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A Brief Treatise on the Rules of Thrones 1.08 (The Pointy End)

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As always, thanks to my backers on Patreon. By the way, you do all know I post updates a week early there, right?

State of Play

The choir goes off. The board is laid out thusly:

Direwolves of King’s Landing: Eddard Stark, Sansa Stark, Arya Stark
Direwolves of the Eyrie: Catelyn Stark
Lions of King’s Landing: Cersei Lannister
Dragons of the Dothraki Sea: Daenerys Targaryen
Bears of the Dothraki Sea: Jorah Mormont
Mockingbirds of King’s Landing: Petyr Baelish
Direwolves of the Wall: Jon Snow
Direwolves of Winterfell: Robb Stark, Bran Stark
Kraken of Winterfell: Theon Greyjoy
Stags of King’s Landing: Joffrey Baratheon
Dogs of King’s Landing: Sandor Clegane
And the Lion of the Eyrie, Tyrion Lannister

The episode is in thirteen parts. The first runs eight minutes and is set in King’s Landing. The opening shot is of Arya and Syrio sparring. It features the death of most of the Starks’ guard, killed by the Gold Cloaks, Septa Mordane, killed by the Gold Cloaks, an unknown stableboy, stabbed by Needle, and presumably Syrio Forrell, killed by Meryn Traint. The cliffhanger is resolved five minutes in when Varys visits Ned Stark in his cell. 

The second runs three minutes and is set on the Wall; the transition is by family, from Ned Stark to Jon Snow.

The third runs two minutes and is set in King’s Landing; the transition is by family and dialogue, from Jon Snow talking about his sisters to Sansa. 

The fourth runs two minutes and is set in Winterfell; the transition is by family and causality, from Sansa beginning to write a letter to Robb to Robb reading the letter.

The fifth runs six minutes and is set in the Eyrie. It is in two sections. The first is two minutes long; the transition is by family and image, from Robb reacting to the news of what has happened to Catelyn doing the same. The second is four minutes long; the transition is by hard cut, from Catelyn to Tyrion.

The sixth part runs three minutes and is set on the Wall; the transition is by hard cut, from Tyrion to Jon and other men of the Night’s Watch preparing a meal.

The seventh runs six minutes and is set in the Dothraki Sea; the transition is by family and image, from Jon Snow setting a wight aflame to the fires as the Dothraki sack a village before Daenerys’s eyes. It features the death of Mago, killed by Khal Drogo in combat. At the episode’s halfway point, Daenerys is being called to explain her actions in preventing the rape of the captured women.

The eighth runs six minutes and is set in Winterfell; the transition is by hard cut, from Mirri tending to Khal Drogo’s wound to the bannermen in Winterfell. 

The ninth runs one minute and is set on the Wall; the transition is by dialogue, from Osha talking about the coming White Walkers to the burning of the wight.

The tenth runs four minutes and is set in the North; the transition is by image, from the Wall to a smaller keep as Catelyn arrives at Robb’s camp.

The eleventh runs four minutes and is set in the Lannister camp in the Riverlands; the transition is by dialogue, from Catelyn and Robb talking about the Lannisters to the camp. 

The twelfth runs three minutes and is set in the Stark camp in the Riverlands; the transition is by dialogue, from Tywin talking about the Stark army to the Starks. 

The thirteenth runs six minutes and is set in King’s Landing. It is in two sections. The first section is seconds long; the transition is by family, from Robb and Catelyn Stark to Ned. The other is six minutes long; the transition is by family, from Ned to Sansa. The final shot is of the Iron Throne eclipsing Sansa as she promises that her father will say “Mornington Crescent.”

Analysis

In a structural sense, “The Pointy End” continues the work of “You Win or You Die” in presenting the game as one that does not need to focus exclusively or even primarily on Ned Stark. Where “You Win or You Die” did this by revealing a new point at which power is anchored, “The Pointy End” does it in an altogether more straightforward way, namely by only having Ned Stark in the episode for about three minutes. Beyond that, it has the shortest amount of time in King’s Landing to date, at just sixteen minutes. But unlike “A Golden Crown,” this isn’t made up at the Dothraki Sea, which gets only six minutes. Instead the area to really get bulked out is Winterfell and Robb’s army, which gets fifteen minutes. (Athough given that Catelyn appears in two locations in the course of the story, one can fairly count it as slightly more under alternate scoring systems.)

This fact also highlights one of the most fundamental changes between the books and television show, which is the way in which the plot surrounding the Northern army unfolds. One of the odder facts about the books is that Robb Stark is never a viewpoint character. He is instead essentially shown entirely through Bran’s eyes for the bulk of the first book, and subsequently through Catelyn’s. The result of this is that, without ever saying so in as many words, the books repeatedly communicate the fact that Robb is not the hero of this narrative. And it is clear that in crafting the show, the writers intended to give a comparable effect. Perhaps most obviously, in a decision that really only makes a lick of sense if you’ve read the books, Robb appears in eight episodes of the first season, whereas Theon, a character who, at the end of the first season, still has not strictly speaking had anything that could be called a plot, appears in nine, including several scenes focused entirely on developing his character, a luxury Robb essentially never gets. 

But it is in many ways impossible to actually create the same effect on television. Robb is there on the screen, as visibly a major character as Catelyn. And without the ability to highlight characters’ importance by giving them viewpoint chapters, there’s no way for the series to effectively fight against the instinctive narrative weight that Robb has by virtue of being Ned Stark’s firstborn son and heir. And so as Robb emerges as a structurally powerful character by dint of his leading a massive army in rebellion against the Iron Throne the subtle efforts to downplay his importance start to unravel, beginning a process that will culminate in him being moved ahead of Catelyn in the credit sequence for Season Three. 

“The Pointy End” ends up existing at a strange midpoint between these two drives, with Robb visibly becoming important (without ever having received any character development), but with major scenes still putting the emphasis in places other than Robb. Instead of a scene of Robb marching off to war, there is a scene of him saying goodbye to Bran, with the subsequent cut between scenes following Bran, not Robb. And while Robb gets a big scene of ordering Maester Luwin to call the banners, the scene focuses heavily on Theon as well - most obviously, after Robb actually gives the order to call them, the camera cuts to Theon’s reaction, and Theon is given just as much overall weight in the sequence as Robb. 

“The Pointy End” also marks a point where it is impossible not to focus heavily on the specific creative personnel behind the episode. This is because the writer of the episode is George R.R. Martin himself, who penned one episode for each of the first four seasons. Much of the significance of this comes down to the peculiar politics of fandom, with Martin coming out of a very orthodox sort of American sci-fi/fantasy fandom and having numerous readers who belong to the same culture. For many such readers/viewers, Martin’s presence as a screenwriter for the television adaptation served as an important warrant of the adaptation’s underlying fidelity to the work. And there are ways in which this fact subtly informs the particulars of gameplay.

For one thing, it is worth noting that there are several regards in which Martin’s script does not quite match the style of the others in the season. The books are much less structured around clean transitions between chapters, and this shows in Martin’s script, which is very heavy on hard cuts and not particularly carefully shaped beyond its choices of emphasis. Also atypical is the entire first part of the episode, which jumps freely around King’s Landing in the aftermath of Ned’s arrest, switching amongst Arya, Sansa, and scenes of Stark men getting cut down, in marked contrast to the show’s usual tendency to play through one set of characters and then move on to the next. It’s not an unreasonable choice for the circumstances - indeed, for a chaotic sequence of events that are unfolding in multiple parts of the capital at once, it’s a strong storytelling decision. But it is, once again, slightly out of keeping with the show’s usual technique. 

There’s also an odd bit of chronology early in the episode whereby it cuts to news of Ned’s arrest reaching the Wall, then back to King’s Landing to have Sansa coerced into writing a letter to Winterfell, then to Winterfell getting the news, a sequence of cuts that must move back and forth across a couple of days, as there’s no way Sansa’s sending of the letter to Winterfell would have postdated news arriving at the Wall. Both book and show regularly engage in fungible timelines, but rarely do they explicitly move backwards like this. The problem arises almost entirely because Martin follows the sequence of locations from the books almost exactly, where events are told from Ned’s perspective up to the point where Littlefinger betrays him, then does an Arya chapter consisting of her escape, then a Sansa chapter picking up with her already arrested and ending with her agreeing to send the Queen’s messages, then to Jon Snow, and finally to Bran, with Bran’s chapter beginning well after Robb has heard the news. Martin makes the sensible decision to add a scene of Robb hearing the news, just as he adds Sansa’s capture, but doesn’t change the sequence from King’s Landing-Wall-Winterfell accordingly. 


Finally, it is worth pointing out Arya’s plot, not least because it gives the episode it’s title despite taking up a fairly small portion of it. We ought pay fleeting lip service to the largely discredited theory that Syrio Forel survives his fight with Meryn Trant and gets taken to the black cells, although it seems rather unlikely given that Meryn Trant survives the fight. But considerably more important is simply the fact that Arya makes her first kill here, stabbing a stableboy in the course of her retreat. This is played with a strikingly understated tone - Arya has a momentary look of horror on her face before she runs, but no time is spent, here or elsewhere, on her psychological state after killing someone. This is in marked contrast to the books, where it is explicitly “the stableboy’s accusing eyes” that causes her to flee the stables, and she is described as “still and frightened in the face of death.” The show also cuts Arya’s story off as she flees, where the book continues with her terrified flight through the capital at some length. The result is that Arya’s weaponization is accelerated, such that her deviation from the “plucky children’s lit heroine” role she initially seems to be created for is a sharp swerve as opposed to a more gradual drift. This, in turn, highlights the fact that the Starks, although they may originate as clear-cut examples of specific genre tropes, are very much able to deviate from that course, a fact that will become tremendously important very shortly. 

Comics Reviews (April 1st, 2015)

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From worst to best of what I voluntarily paid money for.

Cyclops #12 (aka The Black Vortex Chapter 10)

Once upon a time, Greg Rucka wrote this book. Now it's a book in which a major plot twist is "Cyclops was just imagining his father's voice in his head, but it was really his own self-belief." And then the entire series ends with a heroic shot of Cyclops, who has submitted to the Black Vortex, flying off, ready to save some planets, because apparently the book has decided to celebrate April Fool's Day and decide this is a good thing.

The Amazing Spider-Man #17

I admit, I think I'm just bored of the ultra-traditionalist Spider-Man as served up by Dan Slott. He's been the major writer on Spider-Man for eight years now, and I think it's probably time for a change. This is perfectly fine, but I found myself completely unable to formulate any sort of meaningful investment in any characters in it.

Blackcross #2

Oddly paced, with an ending that had me looking through the house ads at the end because I wasn't confident there wasn't another page. Effectively moody, but this looks set to be a very minor Warren Ellis work.

Avengers: Ultron Forever #1

Odd timing for this - it's a book that clearly just exists because of the movie. But that means it's doing "mash up alternate timeline Avengers in a big smashy book" right in sync with Secret Wars, which is not a great time to be doing that. But Al Ewing and Alan Davis are a fun pair, and it's hard to fault things like the last reveal, or casually decapitating the Hulk. Or sassy Vision. Very much a silly Marvel book, but enjoyable.

Spider-Gwen #3

A weak issue here, long on fights and short on character, although the detail of Gwen being unmasked (but not, seemingly, recognized) is interesting. Not bad, certainly, but not particularly entrancing either. Still, even mediocre Spider-Gwen is a treat.

Avengers #43

It's easy to like the return of Tony Stark to the plot, his absence having been a tangible lack in the Time Runs Out story. This is on the one hand clearly deliberate, but with so much of Hickman's Avengers hinging on the Tony/Steve dualism, it's also made every issue feel like shuffling pieces around the board waiting for payoff, which is already a problem with a "countdown to EVENT" storyline. In any case, Tony's back, and it's kinda marvelous.

The Dying & The Dead #2

Hickman's working with tight, effective characterization, on a story that's long on scope but still narrow enough to feel focused and deliberate, and it's frankly marvelous two issues in. There's a whole lot of hand still to tip, but thus far, at least, this is the most I've enjoyed a new Hickman series in... erm... ever?

Magic Villages (The Last War in Albion Part 90: The Hogben Stories, Steve Parkhouse)

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This is the first of a currently unknown number (ten-ish?) of parts of The Last War in Albion Chapter Ten, focusing on Alan Moore's Bojeffries Saga. An omnibus will be available as soon as possible - probably by next Friday, but the world is full of surprises. 

The Bojeffries Saga is available in a collected edition that can be purchased in the US or in the UK.

Previously in The Last War in Albion: Among the many things that The Bojeffries Saga has been compared to is the work of the alternative comedy scene of the early 80s, particularly The Young Ones, a TV series that featured, among others, Alexei Sayle, who was vocally leftist in his politics, and saw alternative comedy as a vehicle for advancing those politics, occasionally leading him to butt heads with other members of the scene.

"See, this is my point. It's like all the small towns up here all think they're magic villages."-Warren Ellis, Blackcross

Figure 686: Ade Edmonson as Vyvyan Basterd in The Young
Ones
.
Sayle’s shock is not entirely fair (and it should be stressed that Sayle is clearly poking fun at his own political intransigence as much as he’s offering a serious history of the alternative comedy scene, describing how, upon turning up at the studio to discover the guest stars, he “railed at the writers,” saying, “The whole point of what we were doing was surely to challenge the smug hegemony of the Oxford, Cambridge, public-schoolboy comedy network, as well as destroying the old-school working men's club racists,” to which, in his telling, the writers replied “that was just you, we never subscribed to your demented class-war ravings”). It is, after all, not as though the alternative comics were by and large from less privileged backgrounds than their similarly transgressive predecessors in Monty Python. Rik Mayall (who wrote for the series and played the entitled anarchist asshole Rick) was born to a pair of drama teachers, while Ade Edmonson (who played the sociopathic punk Vyvyan Basterd) had an international upbringing living, among other places, in Bahrain, Cyprus, and Uganda before attending a private school, and both attended the University of Manchester, as rigorous an academic institution as exists in the UK. 

All the same, the cultural differences between the University of Manchester and Cambridge are genuine, and speak to a larger difference in approach between The Young Ones and Monty Python. The Young Ones is not, by and large, a show that concerns itself at all with the notion that there might be such a thing as the sane world. Its conflicts are generally between equally absurd figures, such as the eternal hatred between Rick and Vyv. Indeed, this gets at the heart of the comedy in The Young Ones, which is often about the ruthless mockery of the excesses and pretensions of the very left-wing politics that animate it. Instead of being a show that pokes fun at the absurdity of the larger world, it is a show that pokes fun at the absurdity of its own audience, skewering the punks and hippies that the show appeals to. And in this regard, at least, Lenny Henry’s comparison with The Bojeffries Saga is on target. What is crucial about The Bojeffries Saga is not, ultimately, its supernatural weirdness, but the conceit of this bizarre family living in terraced council housing. It is a setting that is heavily grounded in Moore’s own upbringing. As Moore put it, he was “trying to convey the sense of these working-class traditions that you were aware of but didn’t understand the reason for it. The normal rituals and traditions that came with an ordinary family life… it’s all autobiographical, in that all families look a bit weird and monstrous when you’re growing up in them.” 

Figure 687: The Addams Family as depicted by
their creator Charlie Addams.
This last notion - the idea of monstrous families - further highlights the fact that, for all that Warrior pushed the comparisons to British comedy, there are rather more obvious antecedents to The Bojeffries Saga. Many have pointed out the similarities to The Addams Family, which began as a series of cartoons in The New Yorker by Charles Addams before more famously receiving a television adaptation in the 1960s that ran for three years and sixty-five episodes on ABC, and to The Munsters, a fairly blatant knock-off on CBS from the same period. These similarities are, it’s true, fairly straightforward and obvious. All three are comedies focused on a supernaturally endowed family whose humor comes from juxtaposing the supernatural with the mundanities of everyday life. But they are far from the only three texts to mine that basic territory, and Moore, in interviews, has pointed to other sources, saying that “when thinking of influences, I’d have to include Henry Kuttner’s Hogben family stories,” and further admitting that “of course there were things like The Addams Family, The Munsters and all of those TV monster family shows, but the Henry Kuttner stories were probably at that point the predominant influence.”

Figure 688: Among Henry Kuttner's contributions to DC
Comics was "Doiby Dickles, the Human Bomb." (Written by
Henry Kuttner, art by Paul Reinman, from All-American Comics
#71, 1946)
Kuttner was an American writer who Moore elsewhere describes as “one of fantasy and science fiction’s most accomplished and intelligent voices, as well as one of its least celebrated.” This fact is not particularly hard to account for - his career only ran for twenty years before his death in 1958, and in addition to his own name he used seventeen separate pen names, a decision that makes Steve Moore’s in hindsight unfortunate decision to publish some of his best-known work under the Pedro Henry pseudonym look like a genius stroke of self-promotion. Despite the brevity of his career, Kuttner amassed a number of credits, both on his own and with his wife, C.L. Moore, who he met after sending her a fan letter under the mistaken assumption that she was a man, including a bevy of Golden Age Green Lantern stories. 

And Alan Moore is hardly the only writer to have a soft spot for Kuttner. Richard Matheson dedicated I Am Legend to him, Ray Bradbury credits him with a vital assist in one of his first stories, and dedicated his first short story collection to him, and Roger Zelazny cites his influence on his Amber series. More immediately relevant to the War, William S. Burroughs directly quotes Kuttner in The Tickert That Exploded, and Neil Gaiman, in 2013, took to Kickstarter to help fund a reprint of the Hogben stories that Moore cites as the major influence on The Bojeffries Saga. These consist of five stories - one in 1941 in which the Hogben family makes a small appearance, and then another four published over two years from 1947-49, one under his own name, and three more under the Lewis Padgett pseudonym he used for much of his work with his wife. 

Their premise is simple enough: they tell of the misadventures of the eponymous Hogbens, a group of genetically mutated hillbillies of somewhat mysterious origins, although it’s clear that they are centuries old based on Saunk Hogben’s narration whereby he mentions that “Maw always had a soft spot fer the man that helped us get outa London. Named Little Sam after him. I fergit what his name was. Gwynn or Stuart or Pepys - I get mixed up when I think back beyond the War between the States.” This sort of droll joke, trading on a narrator who understands the story he’s in less well than the reader, is the basic currency of the Hogben stories, which are full of vaguely implied jokes like the description that opens the second Hogben story, “Pile of Trouble”: “We called Lemuel ‘Gimpy’ on account of he had three legs.” (“Pile of Trouble” was, in fact, Gaiman’s first exposure to the Hogben stories, in Kuttner’s collection Ahead of Time. Gaiman recalls, “I don’t think I knew it was meant to be funny - all I know is that I loved it completely and utterly, that it became part of my personal mythology, and that the book vanished shortly after.”) It’s a style of humor that’s fairly similar to that of The Bojeffries Saga, with obvious similarities to, for instance, to Glinda’s casual declaration that “I can turn a cream egg into a diamond and then eat it anyway. I can arm-wrestle against the gravity-pull of a black hole. I’m infinitely powerful.”

Figure 689: "Exit the Professor" appeared in
a 1947 issue of Thrilling Wonder Stories.
But perhaps the most obvious connection between the Hogben stories and The Bojeffries Saga is simply in the basic plots of their respective first installments. The first proper Hogben story, “Exit the Professor,” concerns an encounter between the family and “Perfesser Thomas Galbraith” (as he’s referred to throughout the story), a biogeneticist from New York who, upon discovering the Hogbens, who is taken aback by the implications of their existence and who proclaims that “you’ve got to be studied, for the glory of science and the advancement of mankind.” This suggestion goes down poorly with the Hogbens, particularly with their grandfather, who proclaims that “none of you may go to this New York. The moment we leave this haven, the moment we are investigated, we are lost.” This sets off a chain of comic misadventure as Saunk attempts to get rid of the professor without violating the family’s promise to Sheriff Abernathy that they wouldn’t kill anyone “for a while, at least,” which finally culminates in the Hogbens shrinking Galbraith and stuffing him in a bottle. The similarities to the plot of “The Rentman Cometh”/“One of our Rentmen is Missing” are obvious: both serve to introduce their eccentric families through the eyes of a meddling outsider who is eventually and unusually disposed of via a dramatic transformation. And, given that Moore is open about Kuttner’s influence on The Bojeffries Saga, this is surely not an accident. 

But it is equally important to note that, for all the importance that the Hogben stories had on the early development of The Bojeffries Saga, the series quickly drifted. Originally, Moore was “planning on giving a tip of the hat to Henry Kuttner’s original story. I think we ran a preview that included a character called Hogben Henry, as we were still thinking of it as an episodic, continuing story. I think he was some sort of American cousin who would have turned up for an apocalyptic showdown in the final end of the arc.” But plans quickly changed. “As the story went on,” Moore explains, “I realized it was influenced a lot less by things like Kuttner or The Munsters or The Addams Family, but by a lot of the British absurdist playwrights of the 50s and 60s.” 

But while Kuttner’s influence on The Bojeffries Saga may have waned after the comic’s initial creation it is an influence that came full circle when Steve Parkhouse was tapped to provide illustrations for the Neil Gaiman-fronted reprinting of the Hogben stories in 2013. In one sense this was an odd fit. Yes, Parkhouse illustrated the Hogben-derived Bojeffries Saga, and has done numerous other pieces of humor work over the course of a long career, but given the idiosyncratically American tone of the Hogben stories, the selection of such an idiosyncratically and specifically British writer to illustrate the project is, on the surface, slightly strange. But then, that sort of thing basically defines Parkhouse’s career, which is one that has constantly flitted about the edges of the War thus far. 

Figure 690: Mythic Britain in Steve Parkhouse and John
Stoke's's The Black Knight. (From Hulk Comic #1, 1979)
It was also Parkhouse who penned the Black Knight strip in Hulk Comic that bridged the gap between the original Captain Britain comic created by Chris Claremont and Herb Trimpe and the Dave Thorpe/Alan Davis revival that Alan Moore eventually took over. Parkhouse, for his part, was proud of the Black Knight work, talking about how he “wanted to claim back the characters from the Americans,” and recalling a “holiday on the Isles of Scilly, famed for their prehistoric burial grounds” where he sat “on a hjeadland gazing out to sea, with nothing but the open Atlantic between me and the Eastern seaboard of America; and the whole story landed in my lap. It seemed like fate. I’m in love with Britain and the British myths. It’s my link to the traditions of storytelling. The landscape holds the secrets of so much Celtic lore.” 

It was also Parkhouse who co-created Night Raven, a he is less fond of, calling it “silly and ill-considered,” while admitting, “I don’t care much for genre entertainment - but I’ll do it if I’m asked” and acknowledging that “David Lloyd seemed to get some kind of buzz out of it,” which perhaps illuminates part of the electricity of V for Vendetta, the strip Lloyd and Moore co-created to fulfill Dez Skinn’s brief of a Night Raven clone for Warrior.

Figure 691: The surreal imagery of Steve Parkhouse
and John Ridgway's Doctor Who story "Voyager." (From
Doctor Who Magazine #90, 1984)
And it was Parkhouse who assumed writing of the Doctor Who Monthly lead strip after the Moores’ acrimonious departure following their falling out with Alan McKenzie over Steve Moore’s writing of Absalom Daak features - a job that Alan Moore has suggested he was tacitly being set up to inherit from Steve Moore. Parkhouse became in many ways the iconic writer of the Doctor Who Monthly (and later Doctor Who Magazine) comic in the 1980s, penning, among others, a memorable story featuring Peter Davison’s version of Doctor Who called “The Tides of Time,” in which he delighted in challenging Dave Gibbons with “the idea of starting a story with a village cricket match” before expanding out to “a potential epic, ranging through so much scenery, from one end of the galaxy to another,” and one for Colin Baker’s Doctor Who called “Voyager,” which gave John Ridgway an opportunity to draw a richly ornate dreamscape that became, in the eyes of many fans of the series (a group Parkhouse describes as “a generation whose predilections frankly mystified me” based on their fetishization of “power hungry aliens versus an emotionally challenged and sexually inhibited hero”) the greatest comic version of Doctor Who ever made. 

Parkhouse, like his fellow Steve Moore, is one of the great strange men of British comics. Both serve to give the subtle and unsettling sense of the British comics industry prior to 1979 as a sort of graveyard of strange magicians, a vast collection of visionary weirdos content to be near-completely overlooked. Although Parkhouse does not share the Moores’ or Morrison’s active and public identification as a magician, he is as self-evidently one as exists. [continued]

Saturday Waffling (April 4th, 2015)

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This edition of Saturday Waffling is brought to you by Nathan Brownback, one of my backers on Patreon, who has picked the indisputably worthy Alexandria-Arlington Coalition for the Homeless as his link of choice, the sort of choice that I assume would get him dismissed as a "sjw" by certain people.

Speaking of those people.

So, yesterday I used the #gamergate hashtag on Twitter to ask about an argument made by supporters of the movement that puzzled me, namely the one that suggests that contributing to a Kickstarter for something and then reviewing it is a conflict of interest, since there does not seem to be any comparable view that buying something in a store and reviewing it creates a conflict of interest. (The answer seems, unsurprisingly, to be that the argument is stupid beyond belief, with multiple people arguing that not only is supporting a Kickstarter or a Patreon a conflict of interest, but that receiving free review copies of things is not.)

In any case, based on twenty minutes or so of mildly adversarial engagement entirely over this point, here's some highlights of the tweets I got.





(That one got fifteen retweets and forty-five favorites)








(I'm reasonably certain that was meant to be threatening.)


(Landwhales being misogynist fuckhead for "overweight women")

https://twitter.com/alexkirichenko8/status/584070545592950785
(Warning: explicit image)







Frankly, I can only imagine the stream of shit that women get from these assholes. Actually, I don't have to imagine, because we know the answer to this: they get SWATted, which is, and I am not making this up, the practice of placing fraudulent police calls alleging hostage situations at people's houses so that SWAT teams get sent in. Which, let's be clear, given the nature of a SWAT team, should really be considered attempted murder.

In any case, this seems a fantastic time to announce that the Super Nintendo Project, starting two weeks from Monday, is a magickal ritual intended to destroy Gamergate.

Relatedly, the overall games list (subject to change, but not expected to be subject to much change). I'll be tackling the project by year, so the first run will cover the 1991 games, at which point it'll break for another round of A Brief Treatise on the Rules of Thrones. Games in parentheses will be covered via guest post - I have the guest posts lined up, and I couldn't be more excited about how they're going to help flesh out this project, which is, along with the tail end of The Bojeffries Saga chapter of Last War in Albion, currently delightedly occupying my mind.

1991

Super Mario World
(F-Zero)
Sim/CityPopulous/ActRaiser
Final Fantasy II
Super Ghouls’n Ghosts/Super Castlevania IV

1992

Lemmings
Contra III
Legend of Zelda: A Link to the Past
Mario Paint/Super Scope 6/Battle Clash [Assuming technological feasibility]
Super Mario Kart
(Final Fantasy: Mystic Quest)
Spider-Man and the X-Men in Arcade’s Revenge
Soul Blazer

1993

Star Fox
The Lost Vikings
E.V.O.
Super Mario All-Stars
Super Street Fighter II Turbo: Hyper Fighting
(The Secret of Mana)
Mortal Kombat/Clayfighter

1994

Mega Man X
Super Metroid
The Illusion of Gaia
(Final Fantasy III)
Donkey Kong Country
Wario’s Woods

1995-96

(EarthBound)
Chrono Trigger
Doom
Yoshi’s Island
Mega Man X3
(Super Mario RPG)
Super Mario 64

So, for discussion... who wants to argue with me over the list, I suppose? Or Gamergate. But really, what is there to argue about there?

The Day Fandom Ended

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The Hugo Award Nominations have just been successfully hijacked by neofascists.

I want to pause, before I make any comments on the implications of that statement, and make it unambiguously clear that this is what happened. There were, this year, two organized and overlapping slates of proposed nominees - the Sad Puppies, promoted by Brad Torgersen, and the Rabid Puppies, promoted by Theodore Beale, who writes under the pen name Vox Day. Of these slates, the latter was the more successful and influential, with 87% of its proposed nominees ultimately getting nominated, forming 68% of the total Hugo nominations. Every single work nominated in the categories of Best Novella, Novelette, Short Story, Related Work, and Editor (both long and short form) came from those two slates, including two nominations for Theodore Beale himself, one in each editor category.

Theodore Beale opposes women's suffrage, saying, "the women of America would do well to consider whether their much-cherished gains of the right to vote, work, murder and freely fornicate are worth destroying marriage, children, civilized Western society and little girls." He believes that black people are less human than white people, saying of a black woman that "genetic science presently suggests that we are not equally homo sapiens sapiens."

I admit that these two quotes leave me slightly uncertain as to what to say. They are, obviously, preposterously vile things to say. But they are so vile that they defy the usual rhetoric with which we respond to loathsome views. They are not positions or claims that polite society is really equipped to engage with. They are so far outside the bounds of what is socially acceptable in 2015 that it is difficult to imagine many forums in which they would even be permitted to be aired. I'd go with something glib like "even Fox News would sack someone who publicly expressed those views," but even that seems insufficient. Truth be told, I have trouble thinking of any mainstream groups or organizations where someone who publicly espoused those views would not be ostracized.

Except, apparently, orthodox sci-fi/fantasy fandom, in which Theodore Beale has sufficient clout within orthodox sci-fi/fantasy fandom to select 68% of the Hugo Award nominees.

The question of how this happened is simple enough - the Hugo nomination process is fairly easy to game if you've got a bit of organization and followers willing to splash out a bit of cash. It only took about 250 people to stuff the ballot box to this effect - about 12.5% of the overall people who sent in nominations, though closer to 25% in some of the smaller categories.

More significant is the question of what this means.

To be frank, it means that traditional sci-fi/fantasy fandom does not have any legitimacy right now. Period. A community that can be this effectively controlled by someone who thinks black people are subhuman and who has called for acid attacks on feminists is not one whose awards have any sort of cultural validity. That sort of thing doesn't happen to functional communities. And the fact that it has just happened to the oldest and most venerable award in the sci-fi/fantasy community makes it unambiguously clear that traditional sci-fi/fantasy fandom is not fit for purpose.

Simply put, this is past the point where phrases like "bad apples" can still be applied. As long as supporters of Theodore Beale hold sufficient influence in traditional fandom to have this sort of impact, traditional fandom is a fatally poisoned well. The fact that a majority of voices in fandom are disgusted by it doesn't matter. The damage has already been done at the point where the list of nominees is 68% controlled by fascists.

There are good works nominated this year. I am told that Ann Leckie's Ancillary Sword is a truly brilliant novel that deserves awards. In Dramatic Presentation where, given the nature of the media, even the puppy slates were relatively harmless, nominating things like Grimm and Game of Thrones, there are several good nominees, including "Listen," which was not on either slate, a fact that should have Doctor Who fans feeling properly proud. And the Best Graphic Story category is one of the best slates in the history of the category, and the only one to have four out of its five nominees not be on the puppy slates.

None of this, however, matters. An award whose nominations are, in six categories, dominated entirely by neofascists, and where Theodore Beale has that kind of influence has already lost legitimacy. The phrase "2015 Hugo Award Winner" is already not one that anybody should want. It is not something that anybody should desire for a work they love. "Listen" and Ms. Marvel are too good to win this award.

Obviously progressive voices within the sci-fi/fantasy community have to fight, and fight hard to reclaim fandom from the neofascist entryist movement that has just stolen it. But until that fight is won, it is also the moral duty of progressive voices to form a blocking majority, and to loudly admit that fandom as it stands is broken, and that any work proclaimed to be the best of the year by a fandom this broken is demeaned by the association.

Thankfully, the Hugo Awards have a mechanism to accomplish this. Every category allows for a vote of No Award Given. And this should be the goal. The 2015 Hugos should simply be blank. No awards given, in any categories. Let that sit in the history books - the year that sci-fi fandom said no. We can come back in 2065 and give out a set of Retro Hugos, and figure out with the lens of history what we demonstrably failed to figure out this year.

You can purchase a supporting membership for the 2015 Worldcon, this year called Sasquan, for $40. This will give you voting rights on the 2015 Hugos, as well as nomination rights for 2016 so you can help make sure this doesn't happen again. Plus you'll get the Hugo Packet, which will, alongside the fascist picks, also contain the bulk of the legitimate nominees, a body of work that would cost well over $40 even for just the stuff that doesn't come Beale-endorsed.

If science fiction and fantasy are genres you care about, and if you can spare $40, I highly encourage you to join and, when the Hugo Ballot is released, vote No Award in all categories. Because otherwise, and especially if there are any awards in the six categories in which every nomination is neo-fascist endorsed, the cultural legitimacy of the Hugo Awards and of mainstream science fiction fandom will be permanently compromised.

A Brief Treatise on the Rules of Thrones 1.09 (Baelor)

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State of Play

The choir goes off. The board is laid out thusly:

Direwolves of King’s Landing: Eddard Stark, Sansa Stark, Arya Stark
Direwolves of the Twins: Catelyn Stark, Robb Stark
The Lions, Jaime Lannister and Tyrion Lannister
Lions of King’s Landing: Cersei Lannister, 
Dragons of the Dothraki Sea: Daenerys Targaryen
Bears of the Dothraki Sea: Jorah Mormont
Mockingbirds of King’s Landing: Petyr Baelish
Direwolves of the Wall: Jon Snow
Kraken of the Twins: Theon Greyjoy
Stags of King’s Landing: Joffrey Baratheon
Dogs of King’s Landing: Sandor Clegane

The episode is in eleven parts. The first runs four minutes and is set in King’s Landing. The first shot is a very slow fade in on Ned Stark’s face in the darkness. 

The second runs five minutes and is set at the Twins. The transition is by image, from the flickering torchlit frame of Ned Stark’s cell to a window, and by family, from Ned to Robb and Catelyn. 

The third runs four minutes and is set on the Wall. The transition is by hard cut, from Walder Frey to the elevator crank at Castle Black. 

The fourth runs two minutes and is set at the Twins. The transition is by family and dialogue, from Jon Snow talking about his brother to Robb. 

The fifth runs four minutes and is set on the Wall. The transition is by family, from Robb Stark to Jon Snow. 

The sixth runs two minutes and is set in the Dothraki Sea. The transition is by family and dialogue, from Jon Snow and Maester Aemon talking about his family to Daenerys Targaryen. 

The seventh runs four minutes and is set in the Lannister camp. The transition is by hard cut, from Daenerys leaning over Khal Drogo to an establishing shot of the camp.

The eighth runs eight minutes and is set in the Dothraki Sea. The transition is by image, from Tyrion’s tent in the Lannister camp to an establishing shot of the Dothraki camp. It features the death of Qotho, who has his throat slit in combat by Jorah. 

The ninth runs eleven minutes and is set in the Lannister camp. The transition is by image, from the door to Khal Drogo’s tent to the interior of Tyrion’s. 

The tenth runs three minutes and is set in the Stark camp. The transition is by dialogue, from Tyrion and Tywin talking about Robb and his men to Robb and his men, and by family, from Tyrion and Tywin to Jaime. 


The last runs five minutes and is set in King’s Landing. The transition is by family and dialogue, from Robb talking about how they have not yet freed his sisters or his father to Arya and her father’s judgment. The scene features the death of Lord Eddard Stark, decapitated by Ser Illyn Payne on the orders of Joffrey Baratheon. The final shot is of Arya as she realizes her father has gone to Mornington Crescent. 

Analysis

In more ways than one, this is what the entire first season has been building towards. Nevertheless, there is one way that is clearly more significant than any other, which is the death of Ned Stark. It is both the books and television series’ claims to fame - a legendarily shocking twist. And deservedly so. While there may be no end of debate over the top slot, there is surely no credible list of the ten best deaths in television history that doesn’t include Ned Stark’s execution. 

While an elaborate general theory of television deaths is outside the scope of this treatise, a succinct one is possible: the best ones are at once shocking and bracingly inevitable, and are less ends than game changers. And Ned Stark’s embodies this. Its balance of shock and inevitability is precise. The show has been laying the groundwork for it methodically since “Winter is Coming,” first teaching the audience how to go about watching Game of Thrones, then slowly evolving a theory of how the layout of the board can change dramatically and rapidly, first with Tyrion’s framing of “Cripples, Bastards, and Broken Things,” then with “The Wolf and the Lion”’s peculiar blend of a tight focus on the conspiracy thriller and a weird mid-episode turning point in which characters who aren’t even in the episode suddenly reshape everything via the presence of a minor character and a giant skull, then in the demonstration that this is the sort of show where character death is a routine plot twist, then in Tywin’s introduction and Ned Stark’s tragedy-in-miniature, and finally in a pair of episodes that simply demonstrate what gameplay without Lord Eddard Stark of Winterfell looks like by dint of barely having him be in them. 

And yet for all of this, it is such an unusual move. Everything about the underlying narrative tropes suggests that Ned Stark the sort of noble patriarchal figure whose virtues underlie the basic ethics of heroic fantasy. It is not that such characters are unkillable, but rather that their deaths tend to be beginnings (as a means of passing an inheritance to a young figure for a coming of age story, as with Jon Snow and Rhaegar Targaryen) or endings (as a story of the last great victory of a dying king). To have such a character’s death come in the blobby middle of a narrative, well after the rhythm of events has been established and well before any point of resolution, as an event that is more interesting for how it affects all of the other characters in the story than as something that happens to the nominal protagonist is structurally unexpected, but nevertheless compelling. It is the sort of move that we watch such games in the hopes of seeing - the sort of thing that one plays games in the hopes of getting to do. It is the wonder goal, the daring sacrifice, the dazzling use of Huguenot’s Gambit to move to Old Kent Road en route to Mornington Crescent. It is what makes life worth living.

Its dramatic satisfaction comes in no small part from the fact that it is a successful payoff to an episode that is unrelenting in its succession of climaxes. Remember, Ned Stark is actually not in the show very much after “You Win or You Die.” So this is an episode where the most important thing only takes up nine minutes of its nearly hour runtime. It sets up the episode and provides the emphatic exclamation point at its end, but the bulk of the episode is other things. Indeed, even when Ned Stark is on screen he is put at something of a remove in the final scene, which ultimately tells the story of his death in terms of Arya (who is the viewpoint character for the equivalent chapter in the books, meaning that the detail of Ned seeing her and tipping Yoren off to her location, and of his looking up and seeing that she’s gone from the statue are original to the series). 

In terms of plots for which Ned Stark is entirely absent, however, the most obvious one is Daenerys’s plot, which takes an extremely unexpected turn here, abruptly going from a story where everything that has appeared to stand in her way has abruptly cleared to one in which she is in extreme peril due to the rapid erosion of her power. The sudden and precipitous decline of Khal Drogo comes out of left field and causes an equally sudden and precipitous upping of the stakes. The show does a neat bit of smoothing of this plot as well. The books suggest that Drogo’s wound festers because he refuses to follow Mirri Maz Duur’s plan of treatment. Here, however, there is something more like suspense - a lingering sense that Daenerys might be behaving profoundly unwisely with regards to Mirri, and that she is deliberately murdering Drogo and actively working against Daenerys. 

Meanwhile, the mounting war between Robb and Tywin escalates satisfyingly here. Robb’s clever trick and capture of Jaime is a satisfying moment of triumph - one that sets up a mood of triumphant climax for the North that is ultimately put in brutal contrast to events in King’s Landing. There’s a second and richer element of structure here in terms of the long game as well, in the form of the strange emphasis placed upon the Twins. Within the episode, the Twins form a minor plot point - essentially seven minutes at the start of the episode that are, in the larger structure of the episode, mostly there so that the exposition about the forthcoming Stark/Lannister battle. Given that the show has not really done military engagement before, it mostly comes across as a necessary bit of education as to how it intends to depict battles. Given that, ultimately, this one is played as a bit of a joke for Robb to score his satisfying triumph through, and to further the portrayal of Tyrion as a ridiculous but deeply endearing rogue, it would be particularly easy to overlook the significance of the scene at the Twins. Although the fact that Robb Stark is betrothed to the daughter of a clearly odious man is clearly significant, given the ways in which Robb is downplayed the weight of it is easily overlooked. And yet by putting the Twins in the opening credits, the show highlights its importance, creating an odd point of unease. Fittingly, then, the eventual resolution of the Twins plot point will occupy a structurally similar position to events of this episode within the third season.

Finally, of course, there is the Wall - a plot that moves in an oddly opposite direction from most of the rest. After opening at the Wall and putting tremendous emphasis on Jon Snow as a heroic character, the show has pointedly given him very little to do, emphasizing the point that he is very early on his heroic journey. (An interesting contrast with his adoptive brother.) The attack of the Wights that occupied the previous two episodes (following two episodes where the Wall plot was entirely omitted) is expressly a slightly less terrifying version of what was seen at the start of “Winter is Coming,” giving the story a sense of anticlimax. This is not accidental - rather it is a case of this plot, much like Bran’s plot, receding into the background after an early emphasis, just as Ned Stark has, in order to make room for plots like Daenerys’s as they move to increasing domination within the narrative.

In this regard, the revelation that Maester Aemon is a Targaryen, creating a second link between the two ends of the board to compliment the Mormonts (a point remarked upon last episode when Jon Snow was given his heroic sword). This structural feature is particularly worth keeping in mind when moving on to consider the culmination of this overall round of play. 

Podcasting about the Hugos

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Jack Graham (of Shabogan Grafitti) asked me Sunday morning if I could spare time to cut a podcast with him and Andrew Hickey (of Sci-Ence! Justice Leak!) on the Hugos. I could, as it happens. The results are here. Other than the frankly miserable subject matter, it was a good time, with the requisite meandering tangents and me probably talking over everybody because I'm a terrible person.

One amendment to the podcast. After recording it, while talking to Jill, I mentioned a quote that came up in it from Brad Torgensen, organizer of the more moderate (and less successful) Sad Puppies slate of nominees, in which he attempted to justify why it was necessary to engage in cheap ballot stuffing to try to shut out progressive voices in science fiction. The quote follows:
A few decades ago, if you saw a lovely spaceship on a book cover, with a gorgeous planet in the background, you could be pretty sure you were going to get a rousing space adventure featuring starships and distant, amazing worlds. If you saw a barbarian swinging an axe? You were going to get a rousing fantasy epic with broad-chested heroes who slay monsters, and run off with beautiful women. Battle-armored interstellar jump troops shooting up alien invaders? Yup. A gritty military SF war story, where the humans defeat the odds and save the Earth. And so on, and so forth. 
These days, you can’t be sure. 
The book has a spaceship on the cover, but is it really going to be a story about space exploration and pioneering derring-do? Or is the story merely about racial prejudice and exploitation, with interplanetary or interstellar trappings? 
There’s a sword-swinger on the cover, but is it really about knights battling dragons? Or are the dragons suddenly the good guys, and the sword-swingers are the oppressive colonizers of Dragon Land? 
A planet, framed by a galactic backdrop. Could it be an actual bona fide space opera? Heroes and princesses and laser blasters? No, wait. It’s about sexism and the oppression of women. 
Finally, a book with a painting of a person wearing a mechanized suit of armor! Holding a rifle! War story ahoy! Nope, wait. It’s actually about gay and transgender issues. 
Or it could be about the evils of capitalism and the despotism of the wealthy. 
Do you see what I am trying to say here?
Jack, Andrew, and I skewer this quote in a variety of ways, but none of us as succinctly and on-point as Jill, who, upon hearing it, observed that it is literally a grown man whining about how he just can't reliably judge a book by its cover anymore.

In any case, here's the podcast link again.

Oh yeah, and fuck the fascists.

Comics Reviews (April 8, 2015)

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Just a quick note, I'm amending, or perhaps more accurately creating a comments policy for the site. It's pretty simple: comments in support of Theodore Beale, the Rabid Puppies movement, and/or Gamergate can and likely will be deleted as soon as I notice them.

Meanwhile, comics. From worst to blah blah blah blah.

Miles Morales: The Ultimate Spider-Man #12

A perfectly nice wrap-up to the book's storyline that makes a virtue of its slightly hurried pace, in particular with a beautiful "put a huge fight scene off-page" move. Really, nice stuff. Great issue. However, and I have to say, Bendis's books are seemingly much more prone to this than others, the Secret Wars branding here is complete bullshit. The issue has nothing to do with Secret Wars until the final two pages, a double splash in which the 616 incursion happens. With literal red skies, because everyone knows they're just fucking with us here, but screw that. This is a $3.99 book that was advertised as a major part of the countdown to Secret Wars, and it's not. It's just not. It is totally inessential to Secret Wars, and worse, would be borderline completely fucking impenetrable to someone jumping in because they saw the branding. This is flat out abusive of the audience. Publishing this comic, with this advertising, was wrong.

Captain Marvel #14 (The Black Vortex Chapter Eleven)

A book I dropped ties in to a crossover I've been loathing, and the result is... astonishing in its not badness. Deconnick is, as ever not what you'd call a technician of the form - her comics are straightforward and long on genre tropes, and Lopez is not an artist that pushes her to anything new. This is not, to be clear, a criticism so much as a declaration of personal taste. But here, in the context of the Black Vortex, there's a satisfying efficiency. The relationship between this and the overall crossover plot is clear. It's a functional done-in-one that works, fleshes out Captain Marvel's character well, and shows how to do what's basically an issue-long fight scene well. Not the sort of comic I can straight-facedly call worth $3.99 on its own merits, or at least, worth $3.99 of my money, but a genuinely pleasant surprise.

Nameless #3

The extensive "fucked the hell up" that was always part of the premise of this book comes into aggressive focus here. But what I have to admit that I'm more interested in is a chapter entitled "Into the Burrows" that suggests the structure of these Borroughs is "terraced" and speaks of "Alien architecture made by giants for a never-ending war" I didn't know you were a fan, Grant. You're gonna love the Bojeffries Saga chapter.

Saga #27

Vaughn and Staples tackle the venerable comic tradition of the drug trip issue, and, pretty much as you'd expect, do it well. The plot, as such, does not advance here - it's firmly a character piece. But that also gives it a tight, accessible focus of the sort that the book has at times been lacking for me of late. Well done.

Convergence: The Question #1

God, I missed Rucka's DC work. Really, really hope they'll find something for him after Convergence, because he remains the best writer of DC's street characters of the past twenty years. The Montoya/Two-Face relationship remains as scintillating as ever. And Cully Hamner remains a fantastic artist for him. A delight of a book.

Angela: Asgard's Assassin #5

Lovely formal trick here as the story-within-a-story device that's driven the book to this point is used for a present-day moment, with the big fight scene simply being framed differently within the narrative. Plus, Kieron Gillen writes some fantastic Guardians dialogue, and while it's probably not a book you'd want him on long-term, he's clearly having a blast. A proper hoot, doubly so because it's got Phil Jimenez, still one of the best artists working - frankly, it's a delight to have someone of his caliber on a kind of minor book like this.

Darth Vader #4

I understand why Gillen couldn't actually introduce Aphra in the first issue, but now that he has, his book finally snaps into glorious focus. The Aphra/Vader double act works, for so many reasons. She's capable of getting lines that border on actual comedy out of Vader ("I expect nothing but compliance. And silence."), while his presence makes for fantastic moments where her mask drops. Suddenly this goes from a book with a main character who self-evidently can't hold down a book to a book that crackles. It's sick and bleak and wickedly funny, and has, in the last two issues, gone from a book I was dubious of to one of my favorite things on the rack.

Alien Architecture (The Last War in Albion Part 91: Steve Parkhouse, Terraces)

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This is the third of eleven parts of The Last War in Albion Chapter Ten, focusing on Alan Moore's Bojeffries Saga. An omnibus of all eleven parts is available on Smashwords. If you are a Kickstarter backer or a Patreon backer at $2 or higher per week, instructions on how to get your complimentary copy have been sent to you.

The Bojeffries Saga is available in a collected edition that can be purchased in the US or in the UK.

Previously in The Last War in Albion: The artist of The Bojeffries Saga, Steve Parkhouse, had a long and varied career in British comics, working, at various points, on Doctor Who, The Black Knight, and Night Raven.

"Alien architecture. Made by giants for a never-ending war. Perpetual war."- Grant Morrison, Nameless

Parkhouse, like his fellow Steve Moore, is one of the great strange men of British comics. Both serve to give the subtle and unsettling sense of the British comics industry prior to 1979 as a sort of graveyard of strange magicians, a vast collection of visionary weirdos content to be near-completely overlooked. Although Parkhouse does not share the Moores’ or Morrison’s active and public identification as a magician, he is as self-evidently one as exists. This is perhaps most clear in his often overlooked fantasy strip for Warrior, The Spiral Path. Like his Black Knight and Doctor Who work, there is an oddly shamanistic quality to The Spiral Path - it is a comic that is based heavily on intense visuals, at times at the expense of entirely clear plotting.

Figure 692: The ancient hill where Ruad hides Galbrain, one of many
lush and mythic landscapes in The Spiral Path. (By Steve Parkhouse, in
Warrior #1, 1982)
The Spiral Path is, on one level, a fairly straightforward bit of sword-and-sorcery fantasy in the tradition of Conan the Barbarian, or, to pick something perhaps somewhat closer to its conceptual terrain, Elric of Melniboné. It opens with a bombastic narration about how “the land of Tairngir had been invaded by hostile forces… after many years of battle, King Galbrain was deposed, his armies destroyed by magic and madness. Sick and dispirited, the King and a handful of warriors took flight and now approached the furthermost borders…” and the first installment largely focuses on Galbrain’s travels as he meets a druid, Ruad, who shelters Galbrain in “an old hill dwelling” full “of mine-workings and tunnels.” Galbrain obligingly retreats, at which point it is revealed that the armies that have been pursuing Galbrain have followed, and there are thousands marching upon the hill. 

Figure 693: Caed must kill the druid who saved him. (By Steve Parkhouse,
from The Spiral Path, in Warrior #4, 1982)
But the story this seems to set up - of a King fighting to reclaim Tairngir against seemingly insurmountable odds - never quite materializes. Galbrain is essentially absent from the remainder of the tale. The next two chapters focus primarily on the twin sacrifices of the druid, Ruad, who first sends his crow, Caed, to fly forth, tying a message to his leg and telling him to “bear this spell with you, in the hope it may reach the ears of the one who dreams us all… the one who may some day awaken,” and the warrior Nuada, who dies facing a fearsome giant. The story then drifts to cover the transformation of Caed from a crow to a human being with the help of a mysterious druid and his daughter. The druid, however, is killed in the attempt when he’s possessed by one of the lords pursuing Galbrain, the undead Artûk. And so the unnamed druid’s daughter, Bethbara, sets off with Caed to parts unknown, taking up another few installments, until they’re separated and have parallel mystical experiences. The strip ends, after twelve installments, with Caed slaying Artûk and, as prophecized, taking his place as a “king of terror and death” at the head of his undead army, while Bethbara becomes a queen of seemingly equal and opposite power. At the bottom of the last page, the caption proclaims, “Here ends the first twist in The Spiral Path - a sequel, The Silver Circle, may appear at a later date,” which, as it happens, it did not.

Figure 694: One of the mythic and surreal
landscapes of Caed's mystic vision. (From
Warrior #8, 1982)
Holding together this somewhat disjointed tale is Parkhouse’s moodily rich art, which makes rich use of dark blacks and thickly hatched shadow. Parkhouse favors a fairly wide angle on the action, confining closeups on his character’s faces mostly to small panels, with the majority positioning characters in the midground so as to allow him to fill his pages with lush portraits of his mythic landscape. This is punctuated by occasional bursts of mythic and symbol-laden surrealism, especially during the portion of the story in which Caed and Bethbara have their parallel vision quests, with Parkhouse working firmly in the same sort of ornate fantasy style that John Stokes used when illustrating his Black Knight strip in Hulk Comic, or that John Ridgway (who inked the final installment of The Spiral Path, presumably to help Parkhouse with the twin deadline of that and “The Rentman Cometh” for Warrior #12) would later provide for “Voyager” in Doctor Who Magazine

It is perhaps unsurprising that The Spiral Path is so untidy given the difficulties it gave Parkhouse, who described it as “a painful, lonely, and psychologically damaging experience.” He describes its method of composition bluntly: “no fucking script. I just drew the frames as they occurred to me. I hoped that some spirit would show through the agony - that I would be rescued by my guardians. It was a long, dark night of the soul that lasted over a year.” This is not, to be clear, simply hyperbole. The Spiral Path is a magical work in the same sense that The Birth Caul, The Invisibles, or Somnium are. Parkhouse explains that “Artûk, Lord of the Slain had appeared to me in a dream and nearly claimed my life. I tried to exorcise him by capturing him on paper - but I didn’t really get a handle on it. Part of me still shudders at the memory of The Spiral Path. I never worked that way again.”

Figure 695: Artûk, Lord of the Slain, who appeared to Parkhouse in a dream
and nearly killed him. (By Steve Parkhouse, from The Spiral Path in
Warrior #3, 1982)
And while Parkhouse may have been scared away from such overt magical workings by The Spiral Path, he winds his way through the future of the War. He eventually works with Grant Morrison on The Invisibles, penning one of its most memorable issues, “Best Man Fall,” a comic Parkhouse describes as “a tour-de-force” that “reinforced all my feelings that comics can compete with novels, TV and cinema as long as there is a writer of real quality at the helm,” as well as doing art for Big Dave during Morrison’s co-editorship of 2000 AD for the aptly named Summer Offensive, relishing the opportunity to return to the “controversial and contentious and largely satirical” tone of the classic Mills and Wagner strips for the magazine. And he makes a brief cameo on Neil Gaiman’s The Sandman, inking Michael Zulli’s pencils for the “Men of Good Fortune” fill-in within The Doll’s House arc, an experience he describes as “working like crazy to contain Michael Zulli’s manic pencilling. He pencils like a spider on speed.”

Figure 696: Trevor Inchmale's assymetrical glasses help him
be immediately recognizable as a character. (Written by Alan Moore,
art by Steve Parkhouse, from "The Rentman Cometh," in Warrior
#12, 1983)
In terms of The Bojeffries Saga, Moore is unequivocal in his description of Parkhouse’s contributions, saying simply, “Steve Parkhouse is the main vision behind the strip.” Specifically, he reflects fondly on working with an artist “who grew up on the same Beano and Dandy illustrators that I did. You know, the Paddy Brennans and the Ken Reids and the Leo Baxendales, and who kind of worked that into their style.” And Parkhouse’s style for The Bojeffries Saga owes a clear debt to those illustrators, and particularly the cartooning tradition of those artists. The Bojeffries all generally have distinctive silhouettes and unique body shapes, from Glinda’s blocky frame and bowl haircut to Jobremus’s eternally slouched posture, along with little touches like Trevor Inchmale’s asymmetrical glasses rims. 

Figure 697: The Bojeffries Saga saw Steve Parkhouse put his skills at
drawing intricately shaded landscapes to use on the working class landscape
of England. (Written by Alan Moore, from "The Rentman Cometh" in Warrior
#12, 1983)
But Parkhouse’s art is doing something altogether subtler than this. Generally, the point of the distinctive silhouettes in cartooning is to facilitate the artist’s use of a simpler, cleaner line. If a character is recognizable simply by the outline of their head, simply put, one doesn’t have to make the other details of the character particularly ornate - an expressive set of eyes and a mouth will generally do. But Parkhouse, although his characters are visibly cartoonish, employs relatively detailed linework. In particular, Parkhouse continues to draw the richly detailed backgrounds that characterized his work on The Spiral Path, except that instead of drawing lush portraits of mythic Britain, Parkhouse is drawing sweeping landscapes of British urban sprawl. Indeed, Moore and Parkhouse open “The Rentman Cometh” in such a way as to focus on this, with three wide panels of Trevor Inchmale biking down the street followed by a double-sized establishing shot of the skyline, the terraced houses of the Bojeffries’ neighborhood giving way to tower blocks and industrial landscape in the background, all meticulously hatched and shaded.

Figure 698: Detailed panels of British
architecture are a mainstay of The Bojeffries
Saga
. (Written by Alan Moore, art by
Steve Parkhouse, from "Raoul's Night Out,"
in Warrior #20, 1984)
Similarly, the second Bojeffries story, “Raoul’s Night Out,” has a wide panel of a terrace skyline as its second panel, and another large architectural panel at the end of its first page, this time depicting the eccentric jumble of structures that make up the factory at which Raoul works. The story’s second part, meanwhile both opens and closes with a skyline panel, with caption boxes providing a wry narration of events. (“In the smeared and glimmering tooth-mub of the night, the moon hangs suspended like a partially dissolved Disprin…” the strip opens.) In fact, every installment of The Bojeffries Saga has at least one panel in which Parkhouse draws a wide shot of some architecture, generally, though not exclusively, terraces. The effect is to make a specific landscape of Britain as important and defining an element of The Bojeffries Saga as the actual characters.

It is therefore worth pausing to consider the nature of terraced housing, since it is so clearly a major signifier within The Bojeffries Saga. From a strictly architectural standpoint, terraced housing refers to rows of houses featuring identical floorplans and shared side walls, either “through terraces,” which had a back door, or “back-to-backs,” which share their back walls with the next row of houses down. However, for the purposes of The Bojeffries Saga, it is the social history of terraced housing that is more significant and revealing. The terraced style is associated with a particular period in the long history of British class relations, starting in the Victorian era when they were the preferred style for industrial revolution-era workers’ housing, particularly in the textile industry. Their existence was in many ways an extension of the basic logic the industrial revolution itself - an attempt to replace the slums with efficiently stamped out housing. The underlying ethos was Victorian in the extreme, harkening back to that old belief that that what poor people really need is to work hard - poorly constructed, dark, and small houses that served little purpose other than containing people who were not at that precise moment working. 

Figure 699: A street of English terraced houses.
The style took off in the wake of World War I, when the army discovered, to its alarm, that the fighting-age population of British cities was generally in appalling health, a state of affairs blamed on urban poverty, resulting in the Housing Act of 1919, which gave money to local authorities to construct new housing, leading to the rise of the council estate, which, at the time, was generally constructed in terraces. But in the wake of World War II and the extensive bomb damage to British cities a new vision of housing policy took hold, first with the New Towns Act in 1946, which, in Northampton at least, resulted in the abrupt bulldozing of the council estates in favor of new developments meant to attract a better sort of worker from London, and then, over the 1950s and 60s, in the steady turn towards the brutalist tower block. 

So for Moore and Parkhouse to actively invoke the terraces in 1983 was not merely a specific cultural reference, it was a specific cultural reference to a working class landscape that was already largely gone. Moore notes that one of his favorite things about The Bojeffries Saga is the way in which it serves as “a kind of history of British culture, the incidental British culture that is kind of embedded in that narrative. How long as it been since there was a rent man? Or giro checks? There’s all these things that don’t exist anymore.” Indeed, by the time of the last Bojeffries Saga story, this will largely become the explicit point of the series. But in many ways, it’s baked into the premise - from the start, the Bojeffries are an artifact of the past idiosyncratically embedded in the present. That’s the entire premise of “The Rentman Cometh”/“One of Our Rentmen is Missing” - that the Bojeffries have been living in their eccentric house for ninety years without paying rent or anyone noticing.

Figure 700: The indecipherable factory at which Raoul works. (From
Warrior #19, 1984)
The theme is similarly present in the second Bojeffries Saga story, “Raoul’s Night Out,” which, as the title suggests, the story’s primary focus is on Raoul, the werewolf, with only Jobremus and Glinda representing the rest of the Bojeffries clan, and only appearing on two of the twelve pages. The rest of the characters involved in the farce are Raoul’s coworkers at Slesidge & Harbuck Ltd. Staunchion Grinding and Light Filliping. Moore notes that the name was selected to evoke the experience of walking past factories where “you don’t know what they do in there, and you suspect the people who work there don’t know either,” an image that similarly evokes a sense of a rapidly disappearing past.

Figure 701: A single werewolf. (Written by Alan Moore,
art by Steve Parkhouse, from "Raoul's Night Out" in
Warrior #20, 1984)
The story also marks a subtle evolution to the runderlying format of The Bojeffries Saga. The plot is still basically that of a farce, but instead of focusing on one character in a traditional “idiot” role, he layers together a set of absurd misunderstandings incorporating several characters, all of whom are, in their own ways, complete dunces. But what’s in many ways more important than the change in comedic structure is the nature of the characters involved.  The first story was, at the end of the day, essentially a Hogben story transplanted to working class Britain, with the focus firmly on the eccentric family and Trevor Inchmale as an intrusion from the mundane world. But “Raoul’s Night Out” is a story about working class Britain into which a single werewolf has been inserted. [continued]

Saturday Waffling (April 12th, 2015)

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Today's waffles are served up courtesy of Jacob Solstice, who makes music, which you can listen to here. The album is called Warrior Kid Meets the Fuzz, which is, if nothing else, entertaining.

If the Patreon, currently at $273, can get that extra $27 of momentum and get to $300 a week, I'll do Game of Thrones Season Five reviews, much like the Doctor Who reviews that started the Patreon off. A "State of Play" for each episode, followed by a more traditional review, up as fast as I can after the episodes air. I'll do "The Wars to Come" tomorrow night either way, as a preview, and then we'll have until next Sunday to get up there, in which case I'll do "The House of Black and White."

Until then, between what we know about Season Five and A Feast for Crows/A Dance with Dragons (and let's go with, as a level of spoiler, anything that is either in or deducible from things HBO or Martin have officially released is fair game in comments), what are you most looking forward to this season?

(For my part, I'll go with the seemingly very real possibility that Tyrion will be meeting Daenerys instead of spending a book ostentatiously failing to find the plot.)

The Wars to Come

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This review exists because of the generosity of my backers on Patreon. Further eviews of Season Five of Game of Thrones are contingent on the Patreon reaching $300. However, since I suspect a $25 jump in one week is unlikely, I'll do "The House of Black and White" if it's at $280 by the time the episode airs. (I'll then set a higher amount - probably $290 - for "High Sparrow," and then stop if we're not at $300 by "Sons of the Harpy.") You can support this and the other work I do here (and, you know, my putting food on my table, what with this being my job and all) right here at this link.

State of Play

The choir goes off. The board is laid out thusly:

Lions of Pentos: Tyrion Lannister
Lions of King's Landing: Jaime Lannister, Cersei Lannister
Dragons of Mereen: Daenerys Targaryen
Direwolves of the Wall: Jon Snow
Mockingbirds of the Eyrie: Petyr Baelish
Roses of King's Landing: Margaery Tyrell
Burning Hearts of the Wall: Stannis Barratheon, Mellisandre
Ships of the Wall: Davos Seaworthy
Archers of the Wall: Samwell Tarly
Direwovles of the Eyrie: Sansa Stark
Paws of the Wall: Tormund Giantsbane
Flowers of the Wall: Gilly
Spiders of Pentos: Lord Varys
Shields of the Eyrie: Brienne of Tarth
Swords of Pentos: Dario Noharis
Butterflies of Pentos: Missandei
Stags of King's Landing: Tommen Barratheon

Winterfell is abandoned (but has fallen to the Boltons).

The episode is in ten parts. The first runs four minutes and is set in the Westerlands. The first image is of a young Cersei and her unnamed friend walking through the mud.

The second runs three minutes and is set in King's Landing; the transition is by character, from young Cersei to Cersei of the present day.

The third runs three minutes and is set in Pentos; the transition is by dialogue and family, from Jaime and Cersei talking about Tyrion to Tyrion.

The fourth runs five minutes and is set in Mereen; the transition is by implication, from Varys and Tyrion to where they'll be heading. It features the death of White Rat, an Unsullied, whose throat is slit.

The fifth runs five minutes and is set at the Wall; the transition is by image, from the Unsullied armory, and specifically a wall of shields to Jon Snow training recruits in the yard at Castle Black, the first image being a sword striking a shield.

The sixth runs three minutes and is set in the Eyrie; it is in two sections. The first section runs one minute; the transition is by family, from Jon Snow to Sansa. The other runs two minutes; the transition is by contrast, from Robin and his inadequacy as a fighter to Brienne. At the episode's halfway point, Sansa and Tyrion discuss strategy as their cart wheels past Brienne and Pod.

The seventh part runs six minutes and is set in King's Landing; it is in two sections. The first runs three minutes; the transition is by dialogue, from Littlefinger discussing Cersei to Cersei herself. The other runs three minutes; the transition is by dialogue, from Cersei and Lancel talking about their illicit affair to Loras engaged in his own.

The eighth part runs four minutes and is set in Pentos; the transition is by hard cut, from Margaery to an establishing shot of Illyrio's balcony.

The ninth runs six minutes and is set in Mereen; the transition is by dialogue, from Tyrion and Varys talking about Daenerys and Mereen to Mereen.

The tenth runs nine minutes and is set on the Wall. The transition is by family, from Daenerys to Jon Snow. It features the death of Mance Rayder, killed by Jon Snow, who shoots an arrow into his chest. The final image is of Jon Snow walking away after having done so.

Review

There is a tendency, with prestige cable television, towards a sort of ostentatious decompression of the first episode of a season, as if writers are compelled to demonstrate just how free they are to write For Their Art instead of for mass audience appeal by crafting opening acts as alienating as possible. Of course, being the guy who decided that his Game of Thrones blogging would always lead with a deliberately stilted ritual recitation of the episode's underlying structure, I'm probably not a person with all too much right to complain here.

Besides, within the tradition of sluggish starts, "The Wars to Come" is hardly the most aggressively slow. About the only thing that can fairly be described as painful is the sexposited lecture on the geography of Dorne, a sequence that frankly crosses into self-parody, although Natalie Dormer is thankfully on hand to glare condescendingly at it. (I'd call it the best use of her smirk since her reaction shot to Tyrion demanding trial by combat last season, but it's actually her first appearance since then too, and her first line of dialogue in longer.) It's got a significant character death, which has, for better or for worse (mainly worse) become a standard barometer of weight in Game of Thrones. It's got some fantastic effects sequences. It's pleasantly lean and efficient, at ten parts and five locations.

And beyond that, first episodes, for Game of Thrones - and even second episodes, given the sheer size of the cast at this point - are necessarily about a sort of laundry list of characters and their initial status quos. There are nineteen credited regulars in this, and no shortage of significant figures not in the credits. The job largely sets the conditions of its own execution.

This comes perilously close to damning with faint praise, but to do so would require rejecting the basic logic of Game of Thrones. If there's one thing that the first run of A Brief Treatise on the Rules of Thrones ought to have made clear, it is that Game of Thrones must be understood as a game. Setup is not the most interesting part of a game, but it is an essential one.

In which case the meat of the matter, so to speak, becomes what those status quos are. This is especially true for Season Five of Game of Thrones, which is on course to adapt the two problem books of Martin's existing five, reversing the (largely, I would argue, unwise, albeit probably necessary) decision to split A Storm of Swords into two seasons by compressing A Feast for Crows and A Dance with Dragons into one. The mechanics of this are still emerging, although certain things are already clear. The Riverlands, the Greyjoys, Aegon the Fake, and, it would seem, Oldtown are all being scrapped, with characters being moved to alternate plot lines as needed. In lieu of the messy sprawl that saw Martin's fourth book split into two not entirely successful halves, there is a satisfying unity to things - a sense that the story is still focusing on a manageable number of plots and locations.

It is worth, actually, thinking about the opening credits, not least because their structure is revealing. The sequence is timed such that there is room for six locations to be highlighted on the map. This constraint is ultimately an artificial one, and yet it also demonstrably serves as a useful constraint for the writing. The existence of Pentos as a location for Varys and Tyrion means that there's no room for Braavos - in turn, Arya is among the characters held back for the second episode. The Eyrie continues as a location for Sansa and Littlefinger, and in turn Dorne's much-trailered debut is withheld. The structural constraint of the title sequence, in other words, in turn affects how much sprawl the actual plot is allowed to have.

So we get six locations, five in use, and most of them with nice, evocative premises: Cersei with no obvious checks on her power, Jon Snow in a position of newfound authority within the Night's Watch, Tyrion en route to meet Daenerys. All three are genuinely promising, and the lesser two - Sansa and Littlefinger off on an as-of-yet unidentified plot, Daenerys facing insurrection in Mereen - are certainly not unpromising. And if one is to judge the quality of a scene-setting episode, the promise of its scenes is surely the way to do it. That's what the forward-looking nature of the game as a narrative structure ultimately demands of us: that we judge an episode in terms of how interesting it allows the next one to be.

But ultimately, what makes the exercise worthwhile is simply that everyone is, by this point, very good at making Game of Thrones. A Tyrion/Varys scene that isn't entertaining is by this point harder to do than not, especially with Dinklage and Hill to anchor it. (Hill's continual sense of being slightly irritated about all this damn sunlight is a particular highlight.) Lena Headey continues to provide one of the best villains on television. Even actors who are historically weak links are by this point solid and dependable - the days of wincing slightly at a new Jon Snow scene are long since past.

And there's the writing. Hanging over this season is always going to be "how are they recutting two books into one season," with a side of "what are they doing with the plots that are out of material to adapt." So far there's only one solid answer - a savvy decision to pick up, in most plots, after the actual business of reacting to the events of "The Children" is done. There's no discovery of Tywin's corpse, no sequences of Tyrion on a boat, Stannis is already well-settled at the Wall. Some of this is Martin, but some of it is Benioff and Weiss being smart about where they pick up, introducing a status quo that's already on the brink of a change instead of doing the transition into the new status quo.

When doing Doctor Who episode reviews, I started Deep Breath by talking about the way in which its transmission seemed to plug into the season, a crepuscular beauty designed to play out over the sunset. In a similar vein, then, at least here, in western Connecticut, we have the first proper warm, nice day of the year, peaking in the high sixties. I took a long walk with the dog and got back an hour after sunset, still with half an hour to make tea and settle in for the episode. The last dregs of snow only disappeared in the last few days - I remember watching a neighbor scatter his plow ridge across the driveway a few days ago so it would melt - and already the trees are budding, spring setting in, as it always does, less as an emerging process that can be watched, and more as something you notice has been happening for some time - a status quo set, and ready to burst forth into a glorious summer.

"The Wars to Come" feels much like that.

A Brief Treatise on the Rules of Thrones 1.10: Fire and Blood

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In case you missed it, I reviewed "The Wars to Come" last night.  I'll do "The House of Black and White" if the Patreon is at $280 by the time it airs - it's currently at $275.

State of Play

The choir goes off. The board is laid out thusly:

The Direwolves, Catelyn Stark, Robb Stark
The Lions, Jaime Lannister and Tyrion Lannister
Lions of King’s Landing: Cersei Lannister
Dragons of the Dothraki Sea: Daenerys Targaryen
Bears of the Dothraki Sea: Jorah Mormont
Mockingbirds of King’s Landing: Petyr Baelish
Direwolves of the Wall: Jon Snow
Direwolves of King’s Landing: Sansa Stark, Arya Stark
Kraken of Winterfell: Theon Greyjoy
Direwolves of Winterfell: Brandon Stark
Stags of King’s Landing: Joffrey Baratheon
Dogs of King’s Landing: Sandor Clegane

The episode is in fifteen parts. The first is one minute long and is set in King’s Landing. The opening shot is of Ice dripping with the blood of Lord Eddard Stark. 

The second is three minutes long and is set in Winterfell. The transition is by family, from Arya to Bran. 

The third is two minutes long and is set in the Stark camp. The transition is by family, from Bran to Catelyn and Robb. 

The fourth is five minutes long and is set in King’s Landing. The transition is by family and dialogue, from Catelyn telling Robb they have to get his sisters back to Sansa at Joffrey’s court. 

The fifth is five minutes long and is set in the Stark camp. The transition is by family, from Sansa to Robb. 

The sixth is seconds long and is set in King’s Landing. The transition is by family, from Jaime to Cersei. 

The seventh is three minutes long and is set in the Lannister camp. The transition is by family, from Cersei to Tywin and Tyrion. 

The eighth is five minutes long and is set in the Dothraki Sea. The transition is by hard cut, from Tyrion to an establishing shot of the Dothraki camp. 

The ninth is one minute long and is set on the Wall. The transition is by family, from Daenerys Targaryen to Jon Snow. 

The tenth is one minute long and is set in the Lannister camp. The transition is by hard cut, from the open gate of Castle Black to Shae helping Tyrion pack.

The eleventh is two minutes long and is set on the Wall. The transition is by hard cut, to Shae climbing onto Tyrion to Jon riding south.

The twelfth is three minutes long and is set in the Dothraki Sea. The transition is by family, from Jon Snow to Daenerys Targaryen. 

The thirteenth is eight minutes long and is in sections; it is set in King’s Landing. The first section is three minutes long; the transition is by image, from a shot through the door of Daenerys’s tent to a shot of Grandmaester Pycelle sitting in a doorway, and by dialogue, with Pycelle talking about the Mad King. The second is two minutes long; the transition is by hard cut, from Pycelle’s door to Littlefinger standing, staring at the Iron Throne. The third section is three minutes long; the transition is by hard cut, from Joffrey walking into the throne room to Arya and Yoren walking through the streets of King’s Landing. 

The fourteenth is three minutes long and is set on the Wall; the transition is by family, from Arya to Jon Snow, and by dialogue, from Yoren announcing that they are riding for the Wall to the Wall.


The last is seven minutes long and is set in the Dothraki Sea; the transition is by family, from Jon Snow to Daenerys Targaryen. The final shot is of Daenerys with her dragons perched upon her, named Drogo, Morningtono, and Crescento. 

Analysis

Perhaps the most striking thing about “Fire and Blood” is the strangely relaxed tone it takes throughout. This is a sense inherited from the novels. In both cases, the broad sweep of the board, with characters in, at this point, six separate locations, two of them not even represented in the opening credits, requires this sort of approach. With Ned Stark’s death (which occurs in Arya’s fifth and final chapter in the book), there are still six remaining viewpoint characters, all of them requiring some sort of resolution in order for the book to actually feel like a book. The result is that the ending of the novel, and indeed of all of Martin’s novels, is an extended event, with about seventy-five pages of the book - a solid 11% of it - spent on “last chapters” as it were. 

And in many ways the show has an even more significant task. Where the book needs to resolve six characters, the show has fifteen credited main characters in this episode, with somewhere around eleven distinct resolutions to depict (since there are several characters who can be dealt with simultaneously - most obviously Robb, Catelyn, and Theon). Some of these need not be more than fleeting - a seconds long scene of Cersei with a naked Lancel Lannister in her bed, for instance, serves as her resolution for the season, and does the job perfectly well, in that it serves as a statement of where her gamesmanship has gotten her over the course of ten episodes. Still, the result is a sequence of statements of the new status quo - a methodical tour of the board that serves to establish where everyone is in the wake of Ned Stark’s death. 

But what is truly surprising is the amount of space the episode finds for small resolutions it could easily have gotten away with skipping. The most notable, of course, is the three minute Grandmaester Pycelle scene, a rare instance of the show serving up a scene with no credited regulars in it, and a frankly delightful bit of characterization that goes considerably further than anything the character ever gets in prose while simultaneously remaining utterly faithful to the spirit of the character. But to even have this scene take place in the season finale requires a sense of quiet and stillness that is difficult to cultivate, especially when darting amongst major events like the Night’s Watch riding in force against the White Walkers and Robb Stark being crowned King in the North. 

In all of this, however, it is unmistakably Daenerys’s plot that ends up having the most weight, at last revealing the overall structure of the first season/book, which opens with magic in the North in the form of the White Walkers, and ends with magic in the east in the form of Daenerys’s dragons, moving in the process from ice to fire. This dualism has been visible throughout the season, but the use of it as a frame for the season,, and as the only two pieces of overt magic within this fantasy series is haunting and compelling. And its strangeness is consciously given room to breathe - the episode’s other major change to the state of play, Robb Stark’s coronation, occurs quite early in the episode. 

All the same, its impact comes largely from the juxtaposition of this magic frame with virtually everything within, Robb Stark’s coronation included. What is compelling is the fact that we are presented with a world that is framed by an eternal and cyclic struggle between ice and fire, but that is populated by a materialist account of history lovingly ripped off from the Wars of the Roses and the Shakespearean adaptations thereof. More to the point, what’s compelling is that these two forces have distinctly different ethical consequences. A materialist view of history in which the exercise of understandable power drives history. A metaphysical battle between ice and fire, on the other hand, is one in which the chosen drive history, with all the consequences that a word like “chosen” introduces. 

The game, of course, is ultimately about balancing these competing desires, all games being about balance in the end. And within that is the white whale of our tale. At the center of this labyrinth is a throne, upon which sits a king. Perhaps it is the one who will sit upon the Iron Throne when the narrative is finished. Perhaps it is simply some last great implication, a Freudian god of the unspoken. Regardless, it is what the game is played for: an understanding of what legitimate rule formed in a materialist conception of history looks like. Of what a good king is. Or, to put it another way, there is, at some point, the prospect of a winner.

But this is a game in the televisual sense, and worse, in the historical one, both modes in which here is no such thing as an ending, and where victory is a fundamentally transient state. There is always another match, and nobody stays champion forever. That’s how sports work, and all games are sports, just as all games are about balance. This is not the revelation that justifies the exercise. This is nothing more than a sublimely well-executed baiting of the hook - a demonstration of what a full season of Thrones can look like. The nature of the relationship between the mythic frame and the historical center is that the mythic is, ultimately, interesting primarily in how it impacts the center. The arrival of dragons on one end of the board is, just like the death of Ned Stark and the capture of Tyrion, nothing more than another major shift in the state of play. At the end of the day, for all its implications, what is most interesting about it is that it is just another move, and that the game goes on. 

A Brief Treatise on the Rules of Thrones will return in just over a month. In the meantime, let’s play a different game. The Super Nintendo Project debuts on April 20th

Comics Reviews (April 15th, 2015)

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The Legendary Star-Lord #11 (aka The Black Vortex #12)

There's a metaphor here in Kitty's reluctant but inevitable embrace of the Black Vortex and decision to become a cosmic entity despite the fact that the power will inevitably destroy her. I think it's a metaphor for how I keep paying money for this fucking story.

Thor #7

I want to like this book, especially given the caliber of the people who hate it. But my underlying objection stands, not least as it becomes increasingly obvious that Roz Solomon is Thor, which was always the most obvious choice. I mean, they may yet subvert it, but at this point, if they subvert it, it's going to be a cheap twist, and if they don't, it's going to be so obvious that it wasn't worth doing a mystery. Either way, this is a yawn.

Captain America and the Mighty Avengers #7

Fun, although I feel like the two plot thread aspect of the book ended up being a bit of a weakness here, with each plot feeling like it wanted about four more pages. Still, it's called "Kick 'Splode," and it does what it says on the tin.

Loki: Agent of Asgard #13

It's always terribly fun looking at a creator across books, especially when you see the same basic themes and reflections on storytelling cropping up in Doctor Who and Loki. Not that those are two books that exist that far apart from each other in the grand conceptual scheme of things. In any case, a climax, and the point where Ewing finally moves the book completely out of Gillen's shadow, which, to be fair, is the sort of thing that really should take thirteen or so issues to do, given the size of that shadow. Fun stuff, and a nice setup for Secret Wars. (A side comment - it's genuinely weird to have Hickman's lead-up to Secret Wars dry up at this point. I know there's two more issues coming, and I'm sure they'll be long on blood and thunder, but it's still a strange gap, and one that casts an odd shadow over the rest of Marvel.)

Ms. Marvel #14

The twists here are predictable, but generally in the sense of "it's a classic because it works." Still, for this book that's a middling issue, and it was a really good week of comics, so here in the rankings this lands.

Uncanny X-Men #33

There are moments where Bendis's propensity for avoiding normatively "big" moments in favor of little ones really pay off, and a "Kitty Pryde and Illyana Rasputin go on a road trip to Monster Island" issue as the penultimate installment of his Uncanny X-Men run is a prime example. Completely and utterly delightful.

Crossed Badlands #75 (aka Homo Tortor #1)

As Moore does future Crossed, Gillen does prehistoric Crossed. There's something more than a little Tales of the Black Freighter about this, with its parallel timeframes and sense of impending doom. It's only a first issue, and there's much that's going to have to develop, but it's a big, fascinating conceptual start that parallels both the latest WicDiv (with its idea of human civilization having had various failed starts in prehistory) and Moore's Crossed work. This more than holds its own opposite Alan Moore writing the same title the same week. That's a hell of a feat.

Crossed +100 #4

Really digging the growing sense of dread that Moore works in here - the relative absence of the Crossed and any sense of explicit horror (except as a historicized event) gets more and more unsettling, while Moore makes some solid observations about science fiction. It should really get a Hugo nomination.

Doctor Who: The Eleventh Doctor #11

It's a Doctor Who comic with a subplot involving Scary Monsters-era Bowie being tempted by the Goblin King from Labyrinth. Plus formal complexity. And an Edge of Destruction homage.

Orphan Black

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This is the monthly bonus post voted on by my Patreon backers. Voting for next month's post just opened on Patreon. Orphan Black Season 3 begins on BBC America this Saturday.

There’s an expectation, with these sorts of things, that I’m going to review the show. This is not entirely helpful for Orphan Black - leading with the question of its quality is putting the focus in the least interesting places, in some ways. This is because it’s not a great show. It is, to be sure, a good show. But greatness stubbornly eludes it, due, if we’re being honest, to the fact that the writing isn’t really all that. It’s been up for a Hugo in both 2014 and 2015 (in the latter case it, along with Doctor Who’s “Listen,” were the two non-Puppy nominees in the Best Dramatic Presentation (Short Form) category), and in each case you look at the episode that was nominated and find yourself thinking “which one was that again?”

It’s better binged than serialized, I suspect. Certainly I found my desire to watch another episode to be quite intense following the cliffhanger, and relatively middling twenty-four hours later. It can spin its wheels frustratingly. There is not a clear sense that the overarching mythology has a point and is not being made up as the show goes along. Blah, blah, blah.

It would probably be happier on Netflix, where its compatibility with binge watching would be a strength instead of a problem. Likewise, I suspect I’ll pick up Season Three at the end of its run and marathon it instead of tuning in week to week, simply because I think my attention will wander. But the three nights over which I marathoned the existing twenty episodes were terribly fun.

What holds it together - what makes the show extraordinary, in fact, is Tatiana Masalany. It’s perhaps worth mentioning the show’s premise here. Basically, there are clones. Tatiana Masalany thus plays, over the course of the first two seasons, five major characters and an assortment of more minor ones. She acquits herself with the same sort of distinction that marks Patrick Troughton’s performance in Enemy of the World - one so good that you can go long stretches not thinking about the dual role. Each of her characters is bracingly distinct: British grifter, soccer mom, scientist, homicidal Ukrainian religious fanatic, CEO, and so on, and she makes them feel different.

The show is also pleasantly aware of its own best trick, which it hits upon early in its run and wisely never lets go of. It consistently crackles when it contrives to have Masalany play one of her characters pretending to be another. This, thankfully, is the early premise of the show - Sarah, the grifter, starts by impersonating Beth, a Canadian cop who commits suicide at the start of the first episode, and in the process gets pulled into the mystery Beth was investigating, namely “what’s up with all these clones?” Before long Sarah is impersonating other clones, and the show is having other clones get in on the impersonations (most notably, and, satisfyingly, the housewife Alison). In this regard, Enemy of the World is once again a solid point of comparison - Masalany does an extremely good job of making, for instance, Sarah and Alison-as-Sarah feel like distinctly different characters while still making Alison-as-Sarah feel like a performance that could fool the other characters.

And to some extent, I want to hedge against my own criticism, which I suspect is based on a very writerly idea that, well, writing is more important than acting, and so a well-acted show with mediocre writing is clearly inferior. This is, of course, the sort of thing only a critic prone to lengthy essays about television would say. Tatiana Masalany puts the “star” into “starring” here, and her performance justifies itself. Especially because there’s nothing wrong with the writing. Indeed, it deserves praise in a number of regards - I would be shocked if there’s an episode that fails the Bechdel test, there are well-done queer characters of a variety of orientations, and in the second season there’s a promising new character introduced in the form of a trans male clone, which, unsurprisingly, Masalany does well with.

Sure, the vast conspiracy surrounding the clones is probably being made up as the show goes along, but it never spirals out of the writers’ control. Yes, the show has a tendency to go with what was obviously the first idea, particularly with the appearance of Cal, the sensitive and rugged mountain man (played by Michael Huisman, aka Dario Noharis on Game of Thrones) who was forced out of his tech company when his drones to help polinate areas where bee populations have crashed got bought by a military contractor for drone warfare. (No, really.) But it never goes with bad ideas, and so the writing remains a solid if unspectacular platform for Masalany to work on. It’s good television, with the sense to do ten episodes a year so that it doesn’t ever have to put out an episode with bad writing. (In this regard, it differs satisfyingly from a lot of American television, which favors a twenty-two episode season, which is more episodes than any show can reasonably produce in a year without having to produce some outright crap.)

From a critic’s perspective, there are frustrating things. Episode titles come from, in the first season, Darwin quotes, and in the second, Francis Bacon, allowing for portentous titles like “Conditions of Existence” or “Knowledge of Causes, and Secret Motion of Things.” Despite this, though, the show never really seems that invested in the philosophical. It gestures at questions like the nature of humanity and identity, but these are more decorations than substance. It’s not a show that’s about the nature of humanity and identity by any measure, and there’s little to grab hold of and start analyzing to produce interesting critical positions.

It’s also not always a show that feels long on self-reflection. One consequence of the trope-heavy, highly visually literate style that dominates television right now is that it becomes important for there to be a sense that there are decisions being made in the writing. More important even than what those decisions are is simply the business of convincing the audience “yes, there is deliberateness to what you are seeing.” With so much television demanding and rewarding close attentive viewing, it becomes important to communicate that this is a show that’s been written attentively. Orphan Black falls down on that, feeling at times made up on the fly, at least in a big picture sense.

But in the small picture, it really is solid. Twenty episodes without a dud is a heck of an accomplishment, and not something that can be done without a sense of deliberateness. Instead, what we have is a show that isn’t particularly writerly in its deliberateness - a fact that makes my job harder, certainly. But making my job easy is not, much as I might like to think otherwise, actually the only way to make good television.

And this is especially important to remember with a show like Orphan Black, which is doing some genuinely important things. It matters that this is one of two shows to overcome the Rabid Puppies slate and make it onto the Hugo ballot, especially given its focus on LGBT issues. In many ways, it’s what the Puppies supposedly want - a nice, breezy show with a focus on action and adventure. It’s inclusive, but not particularly dogmatically so. The closest you can get to seriously claiming it does any diversity for the sake of it is the trans character, and really, it’s hard to argue that’s not an interesting extension of the premise.

The social justice aspects of the show also help explain why some of the philosophical aspects are, perhaps, a bit underplayed: because the central debate of the clones’ humanity is already settled by the basic ethos of the show. Of course they’re all individual people. That’s what Masalany’s brilliant acting performance demands the show think. So given this, the initial “faith vs science” debate or the somewhat awkward idea of the “neolutionists” (evolutionary transhumanist types - one of them has a tail for some reason) were unsurprisingly dead ends. The show is at its best when it’s about the clones, and the sense of family they have, and deserves credit for actually understanding what it’s good at and refocusing on the fly to bring that forward.

And so while it’s never flashy and never does anything that lends itself to lengthy critical exegesis, it is a very, very good show, and, perhaps more importantly, a show that knows how to be good. It’s never going to get the sorts of lengthy essays that Doctor Who or Game of Thrones or Mad Men get. But it’s every bit as much a part of this so-called golden age of television.

All Coppers Are Rascals (The Last War in Albion Part 92: Raoul's Night Out, and Later Tales)

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This is the fourth of eleven parts of The Last War in Albion Chapter Ten, focusing on Alan Moore's Bojeffries Saga. An omnibus of all eleven parts is available on Smashwords. If you are a Kickstarter backer or a Patreon backer at $2 or higher per week, instructions on how to get your complimentary copy have been sent to you.

The Bojeffries Saga is available in a collected edition that can be purchased in the US or in the UK.

Previously in The Last War in Albion: Following their initial two-part story, Moore and Parkhouse wrote a second two-part Bojeffries Saga strip for Warrior entitled "Raoul's Night Out."

"All Coppers are Rascals."-Ol' Bill, Dodgem Logic #3

Figure 702: Sheena, a clear parody
of Vyvyan Basterd. (Written by
Alan Moore, art by Steve Parkhouse,
from "Raoul's Night Out," in Warrior
#20, 1984)
The story also marks a subtle evolution to the underlying format of The Bojeffries Saga. The plot is still basically that of a farce, but instead of focusing on one character in a traditional “idiot” role, he layers together a set of absurd misunderstandings incorporating several characters, all of whom are, in their own ways, complete dunces. But what’s in many ways more important than the change in comedic structure is the nature of the characters involved.  The first story was, at the end of the day, essentially a Hogben story transplanted to working class Britain, with the focus firmly on the eccentric family and Trevor Inchmale as an intrusion from the mundane world. But “Raoul’s Night Out” is a story about working class Britain into which a single werewolf has been inserted. This allows Moore to engage in a fairly direct satire of the working class. For instance, among Raoul’s coworkers is Colin Council Estate, who introduces his girlfriend Sheena,to Raoul by saying “society’s rejected ‘er because she’s got ‘**** off’ tattooed on her forehead” (a fairly straightforward homage to Vyv of The Young Ones). 

Figure 703: Cops beating a black man. (Written by Alan Moore, art by
Steve Parkhouse, from "Raoul's Night Out," in Warrior #20, 1984)
The move to looking at the larger culture in which the Bojeffries exist allows Moore a considerably sharper sort of satire. The main thrust of “Raoul’s Night Out” is a night out with Raoul and his coworkers that goes wrong for a number of reasons, not least of which is that Colin consulted his diary to tell Raoul that it was a new moon without bothering to mention that, as Sheena puts it, his “***** diary is four ***** years old” and that he hasn’t “bought one since the *** Pistols disbanded.” This, rather awkwardly, results in Raoul turning into a wolf in the middle of dinner, which causes further deterioration in a situation already made fraught by Raoul’s passing on a pamphlet given to him by his coworker Stanley to another one of his coworkers, George, completely unaware of the fact that Stanley’s neo-Nazi propaganda (“Did Himmler Discover Radium,” one article asks) might go down poorly with George, who is black. By the story’s end George and Stanley are in the midst of a furious row, Little Nigel (who Moore, in an interview, describers as “a teddy boy dwarf”) is discoursing at length about his habit of going to the Yachting Club and molesting women while pretending to be drunk, and Raoul is a wolf, at which point the cops burst through the window of the restaurant, take one look at the situation, and proclaim that “it’s fairly obvious what the source of the trouble is here” before violently beating George and dragging him off. (“Y’know, I’m not racial predjudice, but they ent the same as us, are they,” muses Little Nigel to Stanley afterwards.)

But for all that “Raoul’s Night Out” goes for incisive comment on British racial politics, its main focus is simply on the odd ritual of the night out with one’s coworkers. The story ends with Raoul returning home and telling Jobremus the story of the night, to which Jobremus sadly shakes his head and says, “Honestly, our Raoul… you are a gret wally… I dunno why you bother to go every year if it’s always the bloody same,” at which point caption boxes take over, narrating that “the evening was still, save for the faint whirring noises that the streetlamps made if you pressed your ear to them and the distant, poignant coughing of a consumptive housemartin. Goodnight, everybody. Goodnight. The joke, in other words, isn’t just that British cops are racist or that punks are not the most reliable people ever born, but rather that this sort of farce is perfectly ordinary - as Moore put it, “I didn’t have to reach back so far in my memory to bring out Raoul’s Night Out. That was thinking back to my late teens and early twenties where I was in the world of work and experienced work nights out for myself, which were always kind of nightmarish, if oddly entertaining in other ways.”

“Raoul’s Night Out” was the final Bojeffries Saga strip to appear in Warrior. It was not, however, the final Bojeffries Saga strip in general. The degree to which one finds this surprising is perhaps a matter of perspective. From one angle, it would have been odd for it not to continue, in that it would have been the only one of Moore’s three Warrior strips not to carry on elsewhere. But the migration of Marvelman to Eclipse and V for Vendetta to DC was, in each case, due to the acclaim and popularity those strips had attracted, and this acclaim was based on a specific and ultimately narrow view of Alan Moore’s style as a writer whereby his “serious” works with inventively gruesome violence and high body counts are considered his most important. The Bojeffries Saga was, self-evidently, not going to follow precisely in the footsteps of Moore’s other Warrior strips. Indeed, it’s remarkable that it did so to any degree - it initially consists, after all, of just twenty-six pages of material. There aren’t really any other examples in Moore’s career of something that short getting followed up on years later, and certainly none that are comedic in nature.

And yet not only was The Bojeffries Saga followed up on, it has the distinction of being the work in Alan Moore’s career with the single longest span between its first and most recent installments, with thirty-one years transpiring between “The Rentman Cometh” and the final Bojeffries story, “After They Were Famous.” And yet for all of this, there is no point in Moore’s career where The Bojeffries Saga can ever be called a major concern - at its most active period, Moore and Parkhouse produced thirty-four pages over three years, and those were the same years during which Moore started From Hell, Big Numbers, and Lost Girl and wrote both Brought to Light and A Small Killin; The Bojeffries Saga is hardly a major work of the period. And so The Bojeffries Saga is in the curious position of simultaneously being able to demonstrate the entire expanse of Alan Moore’s career and never really giving a particularly good sense of it. In this regard, it is possibly the most revealing and significant document of the pre-War period. 

Figure 704: Jobremus and Reth Bojeffries batfishing. (Written by Alan
Moore, art by Steve Parkhouse, from "Batfishing in Suburbia" in The
Complete Bojeffries Saga
, 1992, originally published without colour in
1986)
Moore and Parkhouse’s first return to the terraces came in 1986, when they penned a four page prologue to “The Rentman Cometh” for Fantagraphics’ Dagoda entitled “Batfishing in Suburbia” and described as “a preface to the American edition.” Its main purpose is to engineer a subtle but significant shift to how The Bojeffries Saga introduces itself. Appending it to the start of the story means that instead of being introduced to the world through Trevor Inchmale’s encounter with the uncanny, the story is introduced in terms of the Bojeffries, specifically a sequence in which Jobremus and Reth engage in the traditional family pastime of batfishing, which is to say, of fastening a harness onto a drunken moth and using it as bait to catch bats, a ritual Jobremus, recalling when Podlasp took him batfishing, describes as “a turning point in a boy’s life.” In the middle of this is a brief sequence - just over a page in length - introducing Trevor Inchmale as he’s scolded to go to bed by his mother (with whom he apparently lives) who proclaims, “I know what you’re doing in there! You’ll ruin your eyesight, that’s what you’ll do.” What he is doing, of course, is reading nineteenth century rent records and discovering the arrears of the Bojeffries, a rent arrears of such a staggering amount that, once he goes to bed, causes him to remark, “something’s happening in my pyjamas.” Meanwhile, back on the roof of the Bojeffries house Reth catches his first bat, causing Jobremus to exclaim that “this is grand! This is what England’s all about! Family traditions passed on from generation to generation, like the monarchy.” They manage to reel the bat in, at which point Jobremus bashes its head against the chimney and throws it away, as “after that, they’re not much good.” Reth, puzzled, asks what the point is. There’s an awkward pause, Jobremus instructs him to drink his Bovril, and a caption box proclaims, “The night wore on, and a fine drizzle of ironies in the small hours led to a bout of serious events just before morning. All the next day there were scattered circumstances. That’s how it was in England.”

Figure 705: A splash page added to the 1992
Tundra reprint of The Bojeffries Saga.
The effect of this is to ground the world of the Bojeffries as the central reality of the strip, as opposed to starting with a mundane (if clearly eccentric) figure. True, there is nothing supernatural revealed about the Bojeffries in this strip; the practice of batfishing is clearly ridiculous, and the idea of making sure that a moth harness is “not too tight around the crotch” is clearly outside the realm of human possibility, but it nevertheless falls markedly short of lycanthropy. All the same, it removes any sense that this might be a story about Trevor Inchmale, who, structurally, is clearly the (equally absurd) antagonist of the piece (although the connection between the two narratives is merely implied). But perhaps the more significant change is one of tone - instead of the first thing the reader learns about the Bojeffries being that they’re a century behind on rent and have a psychotically violent woman named Ginda in their family, the reader sees a silly but nevertheless idyllic vision of the family. Perhaps more to the point, however, it demonstrates an idyllic vision of the British landscape that the Bojeffries inhabit. “Batfishing in Suburbia” is particularly long on Parkhouse landscapes - fifteen panels over the course of its four pages give Parkhouse opportunities to draw skylines and architecture, almost all of it in a soft moonglow, providing a particularly vivid effect in the colourized Tundra collection. In the collected editions, the story is followed by a splash page of the Bojeffries house from the perspective of its back garden, thus on a cliff face overlooking the sea, with gulls circling and the moon shining bright behind the chimney, the face of Trevor Inchmale carved out of the rocks, making the sense of the Bojeffries’ world as a sort of loving nostalgia unmistakable.

Figure 706: The unorthodox seduction techniques of Ginda Bojeffries.
(Written by Alan Moore, art by Steve Parkhouse, from "Sex with Ginda
Bojeffries" in A1 #2, 1990)
The next wave of Bojeffries Saga work spanned from 1989 to 1990, and came out in Garry Leach and Dave Elliott’s A1, an anthology out of which sprung a couple of odd little footnotes to the War, including a second Moore/Leach Warpsmiths strip entitled “Ghostdance,” a Glenn Fabry-illustrated Axel Pressbutton strip from Steve Moore, writing under his Pedro Henry pseudonym, and, in the fourth issue, another of the handful of times Alan Moore and Grant Morrison were published in the same magazine as Morrison and Dom Regan’s “The House of Hearts Desire” saw print alongside the Bojeffries strip “A Quiet Christmas With the Family.” The five Bojeffries Saga installments to see print in A1 divide into, essentially, two categories. The first are three strips in the same general vein as “Raoul’s Night Out” - character pieces that take a single member of the Bojeffries clan and look at them to the near-exclusion of all other family members. The first of these, “Fetus: Dawn of the Dead” tells the story of the vampiric Festus over the course of three days as he tries to go about his basic business without any untimely incinerations, a task he fails spectacularly at, suffering fates such as being branded by the cross upon a sweet bun, or terrified by a paperboy offering him the Mirror or the Sun. The second, “Sex with Ginda Bojeffries,” largely does what it says on the tin, making humour out of Ginda’s fundamental misunderstandings regarding sex, such as her attempt to fake orgasm by shouting “listen… I’m making short, sharp cries, like an animal in pain! Ouch. Ouch, my paw! Ouch,” and ending with a caption describing how “somewhere, a biological clock chimed the hour. As a familiar and unpleasant weight rolled on top of her, England lay back, closed her eyes, and thought about sex…”

Figure 707: Reth dreams of comics.
(Written by Alan Moore, art by Steve
Parkhouse, from "Our Factory Fortnight"
in A1 True Life Bikini Confidential, 1990)
The third, “Our Factory Fortnight,” is something of a special case. Published in the A1 True Life Bikini Confidential special, it is the only Bojeffries Saga strip to make its debut in color, with Parkhouse providing a red inkwash to his illustrations, a decision that was retained both in the full color Tundra collection and the otherwise monochrome Top Shelf/Knockabout one. On the one hand, it is another character-focused piece, this time looking at the world through Reth’s eyes, and focusing specifically on the annual Bojeffries family vacation to the Sparklesands caravan camp. (“Apparently, since last year there’s been a full enquiry to find out exactly why the sands were sparkling, and now everybody’s advised to hire lead wind-breaks and all the deckchairs have had to be encased in concrete until the year six thousand,” Reth notes.) In addition to the ink wash, “Our Factory Fortnight” is a structural experiment, written not as a straight comic, but as series of eighteen pictures and captions, in the style of countless low-rent British comics annuals and summer specials (the latter of which were generally published specifically so that they could be sold in vacation towns like the one depicted in “Our Factory Fortnight,” which, indeed, features Reth dreaming about such comics).

Figure 708: Paperboys serenading the terraces. (From A1 #4, 1990)
The other two A1-published Bojeffries Saga strips were “A Quiet Christmas With the Family” and “Song of the Terraces,” both of which moved away from the single character spotlight. The former is a relatively straightforward strip in which Moore and Parkhouse run through the obvious gags surrounding the idea of a Bojeffries family Christmas (Raoul eats a reindeer, Grandpa is upset to be given a gift token for a pet store instead of a sacrifice of white goats, and Festus is incinerated when Reth excitedly proclaims “God bless us every one”), but the latter  is one of the most interesting and formally inventive Bojeffries Saga stories to date. Described as “a light opera with libretto by Mr. A. Moore and full orchestration by Mr. S. Parkhouse,” the strip is formatted as a musical, beginning with the chant of a paperboy as he walks down the terraced street, identifying the paper of choice of each house he walks past: “Sun, Sun, Sun, Sun, Sun, Guardian, Sun.” He is quickly joined by further paperboys, taking up his chorus and adding in descriptions of the papers’ contents: “Page three, transfer fee, ‘Is your man a sex bomb?’ [continued]

Saturday Waffling (April 18th, 2015)

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Right, so, we did get over $280 on the Patreon, first of all. That means that there will be a Game of Thrones review going up tomorrow around when "The House of Black and White" airs. "High Sparrow" will go up next week if it can cross $290.

Then on Monday starts the Super Nintendo Project, my magical ritual to destroy Gamergate, for which I'm very excited. And probably on Tuesday, though it might take until Thursday will be a related one-off that I wrote for my own pleasure, as opposed to for money. It's called "Guided by the Beauty of Their Weapons: An Analysis of Theodore Beale and His Supporters," and is about fifteen thousand words long. So that'll be fun too.

Obviously, it's about the Hugos, which raises our question for the weekend: of the many worthy things kept off the Hugo Ballot by Theodore Beale and his supporters, what are you saddest didn't make it? What did you nominate, or would you have nominated if you'd had a ballot?

The House of Black and White

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This review exists because of my backers on Patreon. Reviews of the full season of Game of Thrones are contingent on the Patreon reaching $300 a week, but I'll do "High Sparrow" next week if it gets up to $290 by the time the episode airs, which is only a $5 increase. So if you want more reviews, please consider backing.

State of Play

The choir goes off. The board is laid out thusly:

The Lion, Tyrion Lannister
Lions of King's Landing: Jaime Lannister, Cersei Lannister
Dragons of Mereen: Daenerys Targaryen
Direwolves of the Wall: Jon Snow
Mockingbirds of the Eyrie: Petyr Baelish
Burning Hearts of the Wall: Stannis Baratheon,
Ships of the Wall: Davos Seaworth
The Snake, Elaria Sand
Archers of the Wall: Samwell Tarly
Direwolves the Eyrie: Sansa Stark
Direwolves of Braavos: Arya Stark
Flowers of the Wall: Gilly
The Spider, Varys
The Chain, Bronn
Swords of Mereen: Daario Noharis
Butterflies of Mereen: Missandrei
Shields of the Eyrie: Brienne of Tarth
Coins of Braavos: No one

Winterfell is abandoned.

The episode is in eleven parts. The first part runs five minutes and is set in Braavos. The opening shot is of Arya's face, staring up at the Titan of Braavos.

The second runs eight minutes and is set in the Vale of Arryn. The transition is by hard cut, from Arya walking away after throwing her coin in the canal to an establishing shot of an inn.

The third runs two minutes and is set in King's Landing. The transition is by hard cut, from Podrick standing as Brienne rides off to Cersei.

The fourth runs three minutes and is set at Castle Stokeworth. The transition is by dialogue, from Jaime talking about Bronn to Bronn.

The fifth runs two minutes and is set in Dorne. The transition is by dialogue from Jaime and Bronn talking about going to Dorne to Dorne.

The sixth runs five minute and is set in Mereen. The transition is by hard cut, from Doran Martell to Unsullied marching through the streets.

The seventh runs two minutes and is set on the road to Volantis. The transition is by hard cut, from Daenerys to an establishing shot of Varys and Tyrion's carriage.

The eighth runs four minutes and is set in King's Landing. The transition is by dialogue, from Tyrion rhetorically asking if Cersei will be killing all the dwarfs in the world to her appraising the head of a dead dwarf.

The ninth runs eleven minutes and is in two section; it is set on the Wall. The first section is three minutes long; the transition is by hard cut, from Kevan Lannister storming off to the letter S in a book. The other is eight minutes long; the transition is by dialogue, from Shireen and Selyse talking about Stannis's execution of Mance Rayder to Jon and Stannis talking about the same.

The tenth part runs two minutes and is set in Braavos; the transition is by family, from Jon Snow to Arya Stark.

The eleventh runs eight minutes and is set in Mereen; the transition is by theme, from Arya starting her training to become a Faceless Man to Mossador murdering the captured Son of the Harpy. The final shot is of Daenerys staring as Drogon flies away, acutely aware that she has lost her mojo.

Analysis

On paper, framed as the State of Play, it looks extremely disjointed, with a surprisingly large number of hard cuts. The longest sustained section of actual transitions could just as easily be described as a single part in three sections, given that it all concerns introducing the plotline of Jaime going to Dorne to rescue his daughter. It watches much more smoothly than that, but the complaint still holds water. "The House of Black and White" is an episode of setup, and being the second of these in a row, is by its nature slightly more frustrating.

The result of this is that the bits of the episode that really work, and there are several, feel in some ways like papering over the cracks. The most obvious of these is the episode's longest part, the eleven minute sequence on the Wall that culminates in Jon Snow's election as Lord Commander of the Night's Watch, with which he finally joins all the other characters in being past A Storm of Swords. But it is in some ways strange to see this plot point used to spice up the back half of a slow episode, as opposed to as the culmination of several chapters of political maneuvering.

Equally, the way it's strange is largely in its confidence. What a moment to decide you can get away with swallowing in the ninth of eleven parts, in an episode you end with Daenerys staring morosely at a dragon. For all that this is the second straight hour of throat-clearing setup, there's a swagger to it. Just look at how beautiful it all is, if nothing else. Compare the panache with which Daenerys executing a character we barely know to the execution of Ned Stark four years earlier. Not, obviously in their impact as plot events, but in how they are blocked and cut together, and how much more the audience is trusted now compared to when the show was establishing itself.

So in turn the show seems willing to demand trust. Which is not to say the show is coasting. Instead it's doing an incredibly delicate dance with its source material, making its transition from an adaptation to an alternate version of the same story. Which brings us to the other moment that can fairly be described as "big" in the sense of "feeling like a momentous change to the status quo," namely Brienne finding Sansa. In the books, Brienne's quest does not really bring her towards either Stark girl, but instead finds her on the trail of a plot the series does not seem to be doing. Now she's positioned at the heart of a plot, in a position to really affect things.

And it's interesting to see the show still making quite a big moment out of that. It would have been easy to just let the weight of the actual Brienne/Littlefinger/Sansa confrontation scene carry the scene instead of throwing in a slick action sequence (and these too are much, much better shot than they were in Season One), but the decision to make it into a slightly bigger deal is a strong one that reflects just how exciting a development it is.

In terms of changes to the books, Dorne, and the fact that Dorne is now Jaime's plot is the other big thing to be introduced here, although it was a change that was obvious from the trailers, and this episode really amounts to simply catching up with those. Nevertheless, it appeals - Jaime and Bronn are a fantastic double act, and feel, intuitively, like a strong way to handle Dorne. Certainly it's fun here - the three minute sequence at Castle Stokeworth is the episode's one proper comic relief moment, and it's fantastic.

The other plot to be given a lot of weight here is Arya's, which for now progresses with a sort of sensible streamlining of the book plot. The reveal of Jaqen H'ghar is a satisfying one, especially for attentive credits viewers, but in some ways the more satisfying thing is Arya's reaction to being turned away. The sequence in which she calmly kills a pigeon, and equally calmly stares down the boys who try to threaten her is thrilling in its own right. This is the first time in the series that we've really seen Arya in a position of relative safety, and the first time we've gotten a sense that she plausibly could survive on her own. It's a lovely character beat to have.

But underneath this calm willingness to let things develop in anticipation of future fireworks is a perhaps unfortunate truth: this will almost certainly be better on the DVD set than it is as serialized television. In a way, what's most interesting in all of this is how the sense of publicity has dissipated. Four episodes have leaked to no particular effect (as is, it turns out, the case with such leaks - and I will point out, to piracy fans, that we're 2-0 in "shows I decide to review episodically" and "shows that get advance leaks," so, you know, back my Patreon and see what else I can magically cause to leak), Martin is spending more time talking about the Hugos than promoting the show, and generally speaking, everyone seems happy to just let Mad Men have the headlines for now. In some ways this is necessary - large swaths of episodes are still being taken up with the task of establishing narratively things that people had already figured out from the trailer. Which is probably just fine for normal viewers who did not close-analyze the trailer but instead went "ooh, that's pretty" like they were supposed to. Nevertheless, I find myself much more excited about episode seven than I am about episode three.

The Letters and the Law, The Meaning and the Cause (Super Mario World)

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The Super Nintendo Project, a sequel to my first major blog, The Nintendo Project, is made possible by my backers on Patreon. If you enjoy this project and want to support my work, please consider backing.

There are two ways to begin this.


I am, of course, talking about Super Mario World here and not The Super Nintendo Project, where there were an infinitude of ways I could have gone. No, I'm referring to the start of Super Mario World, where you are presented with a straightforward choice between going left to Yoshi's Island 1 or right to Yoshi's Island 2.


(Here's a secret history for you.


The 1986 wide release of the Nintendo Entertainment System was one of the great marketing successes of 1980s American capitalism, a period with no shortage of contenders for that title. At the heart of the success is simply the sheer degree to which Nintendo triumphed over conventional wisdom. Following the shocking collapse of the Atari-led American video game industry in 1983, the American market was enormously wary of the entire idea of video games.


Indeed, it was in some ways surprising that Nintendo even had the opportunity to try, given that they very nearly allied themselves with Atari in 1983, just before the crash, an alternate history prevented only by a staggeringly unforced error in which Atari executives mistook a Coleco Adam running Donkey Kong at a 1983 trade show as evidence that Nintendo was making a deal with Coleco (formerly the Connecticut Leather Company), when in fact the Adam was simply playing the Colecovision release of the game via its backward compatibility. This resulted in Atari abruptly pulling out of its deal with Nintendo to distribute their successful Famicom console in the US.

Nintendo thus went it alone, initially trying to release the system as a personal computer akin to the still popular Commodore 64 or the Apple IIe, and, when this faltered, regearing the product as a straight video game console, and creating R.O.B., a console peripheral/toy robot that allowed Nintendo to situate the system not as a video game system in the mould of the failed Atari 2600, but rather as a toy.)


It’s more of a choice than it might first appear. The sense of linear progression would obviously lean towards starting with Yoshi’s Island 1, but this undersells the degree to which movement from left to right is a fundamental part of the conceptual grammar of the side-scrolling platformer genre that Super Mario World is in many senses the apex of. Likewise, the world map as visible at the start of the game emphasizes the importance of going right - the path extending forth from Yoshi’s Island 2 has two nodes that are visible markers for where Yoshi’s Islands 3 and 4 will appear, as well as a castle, recognizable as the end-of-world objective.


Funnily enough, I don’t remember the exact circumstances of getting the system. It would have been somewhere in the vicinity of my ninth birthday, which was the official release date, although systems arrived in stores a couple weeks earlier. It’s possible it took as long as Christmas, but getting the system closer to my birthday and then Super Castlevania IV and Super Ghouls and Ghosts for Christmas feels closer to my practical experience, because I distinctly remember a period where the system was defined entirely by Super Mario World.


It seems odd to forget the particulars of this. I remember plenty of other details around the launch - an argument with a video game store clerk in which he decried the still-forthcoming system as self-evidently crap, complaining that the controller was going to be too complicated because it even had buttons at the top of the controller sticks out with particular vividness. (And for all that this is genuinely funny given that the four face buttons plus shoulder buttons layout became industry standard, it’s worth remembering the sublime pointlessness of the L and R buttons in Super Mario World.)


Beyond that, of course, I remember the marketing campaign - a protracted tease in Nintendo Power that carefully stage-managed expectations of the forthcoming system. This was not a new process - indeed, the February 1990 launch of Super Mario Bros. 3 served, in many ways, as a dry run for the stage-managed release of the Super Nintendo. Nevertheless, it was effective - one of the earliest points in my life where I can recognize myself as being thoroughly shaped by a marketing campaign. It was, it seems, the season for it - this was the exact same time period that Marvel Comics was releasing The Infinity Gauntlet, one of my earliest memories of comic book buying, an event series I was firmly “in the tank” for, as it were - an event that is on the one hand entirely coincidental, and on the other hand seems like it must speak to something about late 1991, or the experience of turning nine, or like it must otherwise contain some crucial secret and truth about the world out of which we might finally build some sort of understanding.


(Almost immediately, other companies rushed back into the market. Most significantly, Sega brought the Master System to the US market a month after the NES’s wide release in 1986. This was not, to be clear, significant in terms of the NES itself. The numbers there are straightforward: in the US, Nintendo shipped thirty-four million NES consoles over the lifetime of the system. The Master System, in comparison, sold two million, an irrelevant footnote in a generation of video game history that was almost exclusively owned by Nintendo.


It was not until 1989 that Nintendo actually faced significant competition in the US market, with the twin release of the TurboGrafx-16 and the Sega Genesis in August of that year. Initially it was the TurboGrafx-16, which launched with a high profile mascot of its own in the form of Bonk, the caveman adventurer, that seemed the more dangerous of the two, assuming that you considered a threat to Nintendo’s American market share a danger. But both systems ultimately offered the same basic challenge to Nintendo: they were sixteen bit systems, capable of better graphics and richer sound than the NES’s eight bit microprocessor could hope to offer.)

Yoshi’s Island 1 is, at least, the authorized “correct” choice, in that it advances the job of demonstrating that the release of the Super Nintendo is a big deal. It goes out of its way to foreground the changes to the Mario formula. The first enemy encountered is a Koopa without his shell, an immediate inversion of the order of things. But what is more important is the second enemy, a massive Bullet Bill. Oversized enemies had appeared before in Super Mario Bros 3, it’s true, but the grandeur of this one, rendered exquisitely in sixteen bits with a richness of color and shading that had never been seen before, all magnified tremendously. It’s totally, utterly, ruthlessly cool, and clearly designed so that the game opens with a (literally) big moment.
Ironically, as a challenge within the game, this enemy is only difficult if you are taken in by the glamour of the moment. Assuming you opted to play Yoshi’s Island 1 first, the Banzai Bill (as the monster is called) is encountered prior to any power-ups, and flies exactly one unit above the ground, so that it is successfully evaded as long as you simply don’t react. The only real danger comes if, upon seeing the massive enemy, you attempt to jump and evade it, which, if you’re jumping once you’ve seen it, will bring you straight into its path. It is, in other words, only by accepting the technological advancement that the Banzai Bill represents as normal and not reacting to it that the player is safe.


(Accordingly, Nintendo had to react, and so put the Super Nintendo into development. The console launched in Japan in 1990 (where the TurboGrafx, known there as the PC Engine, had been out since 1987), to considerable success. But, notably, to less success than the Nintendo Entertainment System. Over the lifetime of that system it sold nearly sixty-two million units, thirty-four million of those in the US. The Super Nintendo, in contrast, sold forty-nine million, twenty-three million of those in the US.


But perhaps the more significant fact are the sales of the Sega Genesis, which sold forty million units worldwide, putting it relatively narrowly behind Nintendo’s system, in marked contrast to the previous generation of video game consoles, where the Nintendo Entertainment System made up 77% of the sales of the entire generation. This time their domination was not nearly so total - indeed, for each Christmas from 1991 through 1994, it was Sega, not Nintendo, that ruled the roost in US sales, and it was only the drastic reduction in Genesis inventory forced by Sega of Japan’s pivot to support their next generation Sega Saturn in 1995 that allowed Nintendo to pull back ahead. For the main heydays of the two consoles, in the US at least, the Super Nintendo was the second choice system.)


Going right, meanwhile, to Yoshi’s Island 2 is, while not quite as ostentatiously technical a demonstration of the ways in which Super Mario World is new and fresh, is nevertheless just as much a mission statement for the game as the Banzai Bill in Yoshi’s Island 1. It features the introduction of Super Mario World’s iconic character, after whom the entire first area is named, Yoshi.


In one sense, Yoshi is just another power-up. Like the mushroom or fire flower, he serves to allow Mario to take a hit from enemies without dying, and affords some extra powers. But he is not a transformation to Mario as such - rather, he’s a character Mario can ride. If Mario is hit and loses Yoshi, he simply runs away, and can in fact be caught again. (Cleverly, he goes faster than Mario at a walk, but slower than Mario at a run.) Again, there’s something not entirely unlike a precedent - the Kuribo’s shoe in Super Mario Bros. 3, for instance, actually works basically the same way. But Yoshi is rendered in endearing detail - hopping up and down anxiously and opening his mouth when waiting for Mario to mount him, with iconic sound effects both when Mario climbs atop him and when he sticks his tongue out. He is, in short, an impeccably designed mascot.


(The reasons for the Genesis’s success compared to the Super Nintendo are manifold. Certainly a well-timed price cut that meant that the Genesis was $50 cheaper than the newly launched Super Nintendo was a part of it. So was the release of Sonic the Hedgehog almost precisely alongside the release of the Super Nintendo. The game was a well-done platformer of roughly equal caliber to Super Mario World, but between its slightly punk-edged main character, which finally gave Sega a mascot that could, if not go toe to toe with Mario, at least hold his own in the cultural landscape, and its trademark high speed sections full of TV-spot friendly loop-the-loops, it served to make the system look technically accomplished and just plain cool.


It is, however, this last word that ultimately matters the most. The Genesis was promoted via a marketing campaign that aggressively positioned Sega as the young and brash competitor, famously proclaiming that “Sega Does What Nintendon’t.” Sega concocted the term “blast processing” to promote the Genesis, a technical concept that, in practice, didn’t mean much of anything, but which sounded big and explosive. The message was clear - sure, the Nintendo was what you played with back when you were a kid, but now that you’re older, you obviously want a Genesis. Even the physical consoles confirmed this - the Super Nintendo was a neutral grey with purple highlights. The Genesis was sleek black, with a harsh, metallic logo that loudly proclaimed exactly what sort of toy this was meant to be.)


But in some ways what’s more interesting is what isn’t introduced anywhere on Yoshi’s Island, namely the feather power-up, which replaced the leaf and raccoon tail of Super Mario Bros. 3 as the item allowing Mario to fly. This was held back for Donut Plains 1, the start of the second world. Indeed, the entire dynamic of the second world is notable - after you beat the first castle, the world zooms out, so that Yoshi’s Island is revealed to be a small portion. Notably, this is not a transition to a separate, larger world map - this is the main map, upon which the castles for Worlds 2, 4, 5, and 6 are all visible, along with the places where the levels will fill in for 2, 4, and 6. Instead, you start on a small inset map before the full sweep of Super Mario World is revealed. (Although this is also revealed if one opts to go left, which brings you to the Yellow Switch Palace, a cul de sac of Yoshi’s Island positioned on the main map.)


There is a subtle but significant shift in how we are meant to consider this space compared to previous Mario games. The fact that the bulk of the world is visible quite quickly, with a clear spiral path leading around the edge of the map, through places that are obviously meant to be filled in defines a clear scope of Super Mario World. Along with the fact that it is the first Mario game to feature any sort of save/password system, and the way in which it takes it exceedingly slow in introducing new concepts, so as to give the player time to acclimatize to everything, the result is a clear message: Super Mario World is a game that the player is meant to explore all of. Indeed, it’s a game the player is expected to beat.


This is helped by the fact that it is, if not outright easier than past Mario games, at least more accessible. Easy-to-get 1-ups abound, and the ability to revisit past levels means that access to an easy-to-farm 1-up factory is generally available, meaning that even challenging levels can be ground away at. A bevy of genuinely challenging levels exist in the secret area accessible via the Star Roads, but these are deep-lying structures meant to be excavated through extended, dedicated play and secret hunting, as opposed to obstacles in the way of beating the game. The result was a game that was, despite being a well-made entry in a genre known for its difficulty, namely the 2D platformer, tremendously accessible and appealing for an entire family.


(Sonic the Hedgehog, it also should be noted, was an exceedingly difficult game. Not only did it feature no save/password feature and what can charitably be called a stingy continue mechanism, but simply beating the final boss was not sufficient to beat the game, instead resulting in an animation of the main villain juggling the six “chaos emeralds” over the caption “TRY AGAIN.” To actually beat the game required collecting these six chaos emeralds, which requires both accessing and beating six tricky bonus stages. This was, of course, in keeping with the tone set by the Genesis’s advertising. The Genesis was the console for self-appointed cool kids, and so of course it had an extremely difficult flagship game. Coolness required exclusivity, and difficulty provided that.

But there’s an ugly underside to all of this. If the Genesis was the exclusive console, the people being excluded were fairly obvious: anyone who wasn’t a boy. That’s what the brash, punk hedgehog, the black and metallic physical console, and the aggressive difficulty were all there to communicate in the first place. Indeed, the concept became brutally literalized in a British ad for the console that, with no investment in subtlety whatsoever, proclaimed “the more you play with it, the harder it gets” with the rest of the ad going out of its way to ensure that nobody failed to miss the real slogan, “Sega: It’s for Dicks.”)

My ninth birthday came towards the start of fourth grade. It was not a good year for me. My teacher was, to say the least, a poor fit, memorably at one point issuing the seemingly sincere advice that I should “stop being so smart.” It was a period still very much defined by bullying, and by an increasing sense of confusion and mild alarm at the world. It was the year I learned about sex, not, obviously, as a thing I had any interest in, but as a thing that existed in the world. It marked the point at which I started to become consciously aware of my basic discomfort with masculinity, and my dislike of male spaces. I had my heart broken for the first time I remember. I learned that I did not understand the world, and, worse, that it understood me all too well. And the Super Nintendo era began.

Guided by the Beauty of Their Weapons: An Analysis of Theodore Beale and his Supporters

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Although this post is not specifically funded by my Patreon backers, this site and my work in general would not be possible without their support. While you're here, you might also check out yesterday's debut of the Super Nintendo Project, my sixteen bit magical ritual to destroy Gamergate, or The Last War in Albion, my ongoing critical history of British comics. 

Right. It’s probably about time to collect all the issues and discussion of the 2015 Hugo Awards into one big post that is, at least in terms of what I have to say, a definitive take on it. A long read, to be sure, but one that will hopefully manage to cover everything important and give a clear sense of the issues and their implications.

One note that is probably worth making before we begin - I am writing this with the assumption of a basically sympathetic audience who have heard bits of the disturbing story, but who aren’t clear on the whole picture. It’s meant to be persuasive to people who are, broadly speaking, left-leaning (or at least not far-right) fans of intelligent and literary science fiction, and who are not generally of the opinion that there was ever anything badly wrong with the Hugo Awards. This is not to say “someone who agrees absolutely with the Hugo Awards,” as such a person presumably does not exist, awards being like that, but it is to say “someone who thinks the Hugo Awards have gone to generally reasonable selections over the past five years.”

Correspondingly, it is not expected to be in the least bit persuasive to people who think Theodore Beale to be an intelligent and respectable figure worth taking seriously. It is not an attempt to argue with them. For reasons that will I think become clear as the post goes on, I do not think arguing with them is a particularly worthwhile pursuit. In any case, off we go, first with a primer on what we’re actually talking about here.

Part One: What Happened with the Hugos

For decades, the Hugo Awards have been one of the leading awards in science fiction. This year, the Hugo nomination process was effectively taken over by two related groups who employed a controversial set of tactics that were legal but had not previously been employed in the over sixty year history of the Hugo Awards due to generally being considered unsporting and in poor taste.

Hugo nominations are a fairly simple affair. You join the World Science Fiction Convention (this year called Sasquan, and held in Spokane) for the year, either as a fully attending member or as a non-attending “supporting member” (this year costing $40). This entitles you to submit a nominating ballot for the Hugos, in which you can nominate up to five works in each category. The five eligible works in each category with the most nominations become the nominees, at which point voting happens.

Because the overwhelming majority of Hugo nominators simply pick their personal favorite five (or fewer) works in each category, this system is easily gameable with a small amount of organization, which is what happened in 2015, when Brad Torgersen and Theodore Beale (also known under his pen name, Vox Day) each released full slates of nominees and called on people to submit their exact proposed slates. Torgersen’s slate was called the Sad Puppies, while Beale’s was called the Rabid Puppies. The result was a large number of identical and near-identical ballots, which meant that the works on those ballots had more nominations than anything submitted by fans who were simply picking their personal favorites, despite the Puppy ballots making up only 12-25% of total ballots in a given category.

Specifically, it was Theodore Beale’s slate that dominated - in the initially released set of nominations, the nominees in Best Novella, Best Novelette, Best Short Story, Best Related Work, Best Editor (Long Form), and Best Editor (Short Form) were simply the Rabid Puppies slate, verbatim. All told, 58 of the 67 items on the Rabid Puppies slate were nominated, roughly two-thirds of the final ballot. (Subsequently, two works were disqualified, including one of the Best Novelette options, with the replacement work in that case not being from the Puppy slates, and two nominees belatedly rejected their nomination, including one of the Short Story nominees.)

Relatively unreported - and indeed misreported in most coverage of this, is the fact that the Sad Puppies largely failed. The two slates had heavy overlap, but ten works that were on the Rabid Puppies slate and not the Sad Puppies were ultimately nominated, compared to only three that were Sad but not Rabid. More to the point, two of those three were in the category of Best Semiprozine, a category in which Beale only proposed one nominee, meaning that there was only one instance of a Sad Puppy beating out a Rabid Puppy to a place on the ballot, compared to three Rabid Puppies that made the list over a Sad one. In the only category in which both Beale and Torgersen proposed full slates, Best Short Story, Beale’s nominees made it.

This last fact is particularly relevant, because the Sad and Rabid Puppies, though obviously related, have distinct agendas.

Part Two: What Puppies Want

Let’s start here with the Sad Puppies, although they are in practice the less important of the two slates. They are, however, the older; this is the third iteration of the Sad Puppies movement, which focused in previous years on getting a single work nominated into each category before this year expanding to full slates that would allow it complete control of major categories. Three days after unveiling his slate of nominees, Torgersen wrote an essay explaining the necessity of the slate in terms of the “unreliability” of contemporary science fiction, writing:
A few decades ago, if you saw a lovely spaceship on a book cover, with a gorgeous planet in the background, you could be pretty sure you were going to get a rousing space adventure featuring starships and distant, amazing worlds. If you saw a barbarian swinging an axe? You were going to get a rousing fantasy epic with broad-chested heroes who slay monsters, and run off with beautiful women. Battle-armored interstellar jump troops shooting up alien invaders? Yup. A gritty military SF war story, where the humans defeat the odds and save the Earth. And so on, and so forth.  
These days, you can’t be sure.  
The book has a spaceship on the cover, but is it really going to be a story about space exploration and pioneering derring-do? Or is the story merely about racial prejudice and exploitation, with interplanetary or interstellar trappings? 
There’s a sword-swinger on the cover, but is it really about knights battling dragons? Or are the dragons suddenly the good guys, and the sword-swingers are the oppressive colonizers of Dragon Land? 
A planet, framed by a galactic backdrop. Could it be an actual bona fide space opera? Heroes and princesses and laser blasters? No, wait. It’s about sexism and the oppression of women. 
Finally, a book with a painting of a person wearing a mechanized suit of armor! Holding a rifle! War story ahoy! Nope, wait. It’s actually about gay and transgender issues. 
Or it could be about the evils of capitalism and the despotism of the wealthy. 
Do you see what I am trying to say here?
There are several things worth noting here. First and most obvious is the spectacle of a grown man complaining about how he just can’t judge a book by its cover anymore. Second, and hardly something that Torgersen has tried to hide, is the basic political aspect to this complaint. Observe the list of things that Torgersen does not want in his science fiction: racial prejudice and exploitation, sexism and the oppression of women, gay and transgender issues, the evils of capitalism and the despotism of the wealthy.

Obviously, as histories of science fiction literature go, this is not exactly the most accurate; it is hardly as though science fiction of the 1960s-80s (the period Torgersen highlights as the sort of authentic science fiction that doesn’t get Hugo nominations anymore) was not largely about these exact issues. A perusal of the Hugo winners over those decades will reveal wins for Robert Heinlein’s Stranger in a Strange Land , a book about sexual freedom and prejudice; for Ursula K Le Guin’s The Left Hand of Darkness , an early and major work of feminist science fiction; Isaac Asimov’s The Gods Themselves , which features an alien race with three genders, all of which must participate in sexual reproduction; two wins for Octavia Butler, whose work is massively focused on race and gender issues… we could continue like this for a long time. The idea that science fiction, in the sense that the Hugo Awards have ever cared about it, is an apolitical genre of thrilling adventure fiction is simply not supported by any sort of historical reality.

And, of course, there’s the second obvious point to make, which is that it’s not the 1980s, and hasn’t been for more than a quarter-century now. The suggestion that any genre ought resist evolution and development over the course of twenty-five years is a strange one; to make the claim about a genre ostensibly about the future is even stranger. Simply put, ideas get old and played out, and art requires people to come up with new ones to maintain a sense of freshness. This, in particular is a point we will return to later.

I explain all of this simply to suggest that Brad Torgersen, whatever his merits may be in any other arena in which he may be judged, is an absolutely terrible critic of science fiction. It will not surprise anybody, and this too is a point we will return to in some detail, that he has terrible taste in science fiction as well.

But as we’ve seen, it’s not really Torgersen who is most important here; it’s Theodore Beale. Although we ought not treat these as unrelated matters. The Rabid Puppies were the slate that actually dominated the Hugos nominations, but the Sad Puppies give every appearance of having been actively constructed to allow them to. In five of the six categories swept by Rabid Puppies, the Sad Puppies slate consisted of fewer than five nominations, with Beale’s slate simply taking the Sad Puppies and adding some of his own selections, in virtually every case things published by his own small press, Castalia House, or, in the two Best Editor categories, simply for himself outright. In other words, the Sad Puppies slate left exactly enough gaps for Beale to, in most major categories, fill them out. Beale’s slate came out a day after Torgersen’s, and featured a logo by the exact same artist who did the logo for the Sad Puppies, with the two logos clearly containing the same set of cartoon dogs. 

None of this, of course, is actually evidence that Torgersen and Beale collaborated on their slates, but given that the argument that a right-wing takeover of the Hugos was necessary is predicated in part on the baseless claim that left-wing writers privately conspired to create nominating slates, it hardly seems out of line to point out. Especially because, regardless of Torgersen’s intentions, the practical result is that he’s providing the politely moderate front for a movement that is in practice dominated by Theodore Beale. And whether or not that was Torgersen's intention from the get-go, with the nominations out and the comparative success of the Rabid Puppies to his slate, it’s something he’s clearly, at this point, doing deliberately when he opts to be the public face of the movement, a fact that becomes increasingly obvious as he visibly realizes how self-defeating his alliance with Beale is and tries to backpedal on it.

Because one thing you can definitely say about Theodore Beale is this: he’s not shy about his views. He opens his Rabid Puppies slate (released the day after Torgersen’s) by explicitly declaring what is only implicit in Torgersen’s slate: that this is about politics. “We of the science fiction Right do not march in lockstep or agree on everything,” his post begins, making clear from the outset that the purpose of the slate is to try to get a more right-wing set of Hugo nominations.

Similarly, he is blunter than Torgersen about how he would like people to use their Hugo ballots. Torgersen makes much of empowering fans, saying that the slate “is a recommendation. Not an absolute,” and stressing that “YOU get to have a say in who is acknowledged.” Beale, on the other hand, discourages his readers from exercising any personal preference, saying of his recommendations that “I encourage those who value my opinion on matters related to science fiction and fantasy to nominate them precisely as they are.”

But this begs the question of what Theodore Beale’s opinions on matters related to science fiction and fantasy are. And, given that these opinions are seemingly inextricably related to his particular right-wing politics, it’s worth unpacking those as well.

This is going to be ugly, I’m afraid.

Part Three: The Unbelievable Noxiousness of Theodore Beale

Theodore Beale is a neo-fascist.

Like most neo-fascists, he is not fond of this characterization. This is not particularly relevant, as we’ll establish shortly, but for now let’s set it aside and focus on a more easily defended observation, which is that Theodore Beale is a staggeringly odious person with some of the most breathtakingly repugnant views imaginable.

Let’s take a brief tour of some of the amazing things that Theodore Beale has said.

In an essay entitled “Why Women’s Rights are Wrong,” he came out against women’s suffrage, saying, “The women of America would do well to consider whether their much-cherished gains of the right to vote, work, murder and freely fornicate are worth destroying marriage, children, civilized Western society and little girls.” He has repeatedly reiterated this basic conclusion, which, to be fair, is basically the title of his essay restated. Elsewhere, he spoke favorably of acid attacks on feminists, saying that “a few acid-burned faces is a small price to pay for lasting marriages.”

Talking about the black science fiction writer NK Jemisin, he proclaimed her to be a “half savage” and claimed that “genetic science presently suggests that we are not equally homo sapiens sapiens” while insisting that this didn’t mean that he didn’t think she was human - just, apparently subhuman. Not that he’d ever be so crass as to use the word. (Elsewhere, he proclaims that “it is absurd to imagine that there is absolutely no link between race and intelligence,” and makes it clear that he thinks the link is that people of African descent are less intelligent than white people. He is a classic proponent of the age-old practice of scientific racism, which was, just to point out, one of the intellectual pillars of National Socialist ideology.)

He has proclaimed that “homosexuality is a birth defect from every relevant secular, material, and sociological perspective,” in the course of arguing for the validity of conversion therapy, a practice that is, in point of material fact, directly correlated with increased suicide rates among its patients compared with populations who are allowed to freely express their sexualities with other consenting adults.

He has said, in a quote that really requires very little framing, that “in light of the strong correlation between female education and demographic decline, a purely empirical perspective on Malala Yousafzai, the poster girl for global female education, may indicate that the Taliban's attempt to silence her was perfectly rational and scientifically justifiable.”

These are merely the most chilling highlights of a lengthy career of saying absolutely appalling things. The rabbit hole stretches down at horrifying length. But these quotes are sufficient to establish the sheer awfulness of Beale’s views. These are not merely the sort of sexist and racist views that lurk within mainstream discourse. These are views so gobsmackingly outside of the realm of what it is socially acceptable to think and say in 2015 that it is impossible to imagine them getting aired in any major newspaper. Fox News wouldn’t touch them. The Republican Party would demand the resignation of any elected official who said them. It is difficult to imagine any area where such views could openly hold major sway.

But past that… Theodore Beale is just a mean, nasty person. That’s really the only way to characterize someone who says things like “I did not game the 2014 Hugo Awards. After being falsely accused of doing so by numerous parties, I decided to demonstrate the absurdity of the accusation by gaming the 2015 Awards. I trust my innocence with regards to the 2014 Awards is now clear and I look forward to receiving apologies from those who falsely accused me.” Or who vows that if Hugo processes just as valid as the ones he used to game the ballot are used to keep any of his favored works from winning, he’ll organize his supporters to ensure that no work ever wins a Hugo again. These are the strategies and approaches of a vicious, mean-spirited, bully.

So Beale is a sexist, racist, homophobic extremist and a jerk to boot. I said neo-fascist, however, and that’s a different fish to fry, and one that’s going to require a brief jaunt into the nature of fascism. For now, let’s stick to a couple simple claims about Beale’s positions - claims that may not initially seem to have anything like the implications of his coming out in favor of the Taliban’s attack on Malala Yousafzai, but that we’ll get around to untangling. Specifically, Beale explicitly identifies with the neoreactionary movement, and describes himself as a Christian dominionist. And both of these, to anyone even glancingly familiar with far-right extremism, are red flags.

Part Four: On Fascism

I mentioned at the outset that this was not going to be a piece that made much of an effort to convince fascists not to be fascists. Here this becomes particularly important. I am not going to bother trying to refute all or even most of the many arguments that Theodore Beale has made for his positions. I am assuming, at this point, that you, as a reader, are in no way on the fence about fascism, that it is not a viewpoint you are seriously considering, and that you are appalled at Theodore Beale’s beliefs and disturbed by the fact that he has influenced a major and historic literary award.

Therefore, let’s not engage Beale on his own terms. The easiest mistake to make when trying to understand fascists is to think that they are best described in terms of a philosophy - as though fascism is a set of tenets and beliefs. This is a mistake that largely benefits fascists, who are generally disinclined to actually call themselves fascists, since they recognize that, much like “Nazis,” it’s not exactly a label that does a great sales job. On top of that, fascists have a remarkably well-developed vocabulary of jargon and a propensity for verbose arguments that puts me to shame. What this means is that if you attempt to get into some sort of practical, content-based argument with a fascist, you will suddenly find yourself staring down a thirty item bulleted list with frequent citations to barely relevant and inaccurately described historical events, which, should you fail to address even one sub-point, you will be declared to have lost the debate by the fascist and the mob of a dozen people on Twitter who suddenly popped up the moment you started arguing with him.

No, the useful way to understand fascism, at least for the purposes of Beale, is as an aesthetic - as a particular mix of fetishes and paranoias that always crops up in culture, occasionally seizing some measure of power, essentially always with poor results. It can basically be reduced to a particular sort of story. The fascist narrative comes, in effect, in two parts. The first involves a nostalgic belief in a past golden age - a historical moment in which things were good. In the fascist narrative, this golden age was ended because of an act of disingenuous betrayal - what’s called the “stab in the back myth.” (The most famous form, and the one that gave the myth its name, being the idea that German Jews had betrayed the German army, leading to the nation’s defeat in World War I.) Since then, the present and sorry state of affairs has been maintained by the backstabbers, generally through conspiratorial means.

The second part is a vision of what should happen, which centers on a heroic figure who speaks the truth of the conspiracy and leads a populist restoration of the old order. The usual root of this figure is (a bad misreading of) Nietzsche’s idea of the ubermensch - a figure of such strength that morality does not really apply to him. He’s at once a fiercely individualistic figure - a man unencumbered by the degenerate culture in which he lives - and a collectivist figure who is to be followed passionately and absolutely. A great leader, as it were. (This is, counterintuitively, something of a libertarian figure. Ayn Rand’s heroes - the great and worthy men who deserve their freedom - are archetypal fascist heroes, because they rise up over the pettiness of their society and become great leaders.) It is not, to be clear, that all cults of personality are fascist, any more than all conspiracy theories are. Rather, it is the combination - the stab-in-the-back conspiracy theory coupled with the great leader that all men must follow - that defines the fascist aesthetic.

All of these tropes are, of course, immediately visible in the Sad/Rabid Puppy narrative of the Hugos. Torgersen’s paean to the olden days of science fiction is straightforwardly the golden age myth. The claim that a leftist cabal of SJWs, the details of which are, as is always the case with these things, fuzzy, but which at the very least clearly includes John Scalzi, Teresa and Patrick Nielsen Hayden, and the publishing house Tor have since taken control of the Hugos is a classic stab-in-the-back myth. And the Puppy slates feature heroic men (Torgersen and Beale) who speak truth to power and call excitedly for the people to rise up and show their freedom by voting in complete lockstep with them. It’s a classically fascist myth, just like Gamergate (gaming used to be great, then the feminist SJWs took over the gaming press, and now Gamergate will liberate it) or Men’s Rights Activists (of which Beale is one).

Which brings us back around to Christian dominionists and neoreactionaries, two distinct but clearly related movements. The former are Christian theocrats reasonably characterized by Beale’s statement, “I believe that any civilized Western society will be a Christian one or it will cease to be civilized... if it manages to survive at all.” (Note the “if it manages to survive at all,” which displays one of the key characteristics of dominionists, namely their apocalyptic bent.)

Dominionism is not inherently fascist, in that it does not inherently require the belief that there was a Christian theocracy that’s been undermined, but it’s certainly an ideology that can turn fascist without much difficulty - start from a premise about the spiritual degeneration of society, and you can probably come up with the fascist version of the narrative in your head. Otherwise, just turn on Pat Robertson or someone. (Certainly Robertson would have been an influence on Beale; Beale’s father, the tax protester Robert Beale, worked for Robertson’s 1988 Presidential campaign while the younger Beale was in college.)

A peculiarity of dominionist fascism, however, is that its stab-in-the-back myth tends to take place over a slightly longer historical scale than, say, the 1960s, instead encompassing centuries of secularization and spiritual decay.

In this regard, it’s an easy cousin for the neoreactionary movement, which calls for an end to liberal democracy (“pseudo-democracy,” in Beale’s parlance), which it views, along with the rest of the Enlightenment, as a disastrous wrong turn away from monarchic, aristocratic, and feudalist forms of government. This is, of course, just one big fascist narrative - a golden age of feudalism, a stab-in-the-back by what neoreactionaries call the Cathedral (essentially a distributed and leaderless conspiracy that constitutes the general consensus that democracy and human rights are good ideas), and a nice ubermenschian hero narrative that comes out of the movement’s historical roots in libertarianism, which it considers itself to split from largely because most people aren’t fit to have freedom.

This is what Theodore Beale self-identifies as: a straight-up fascist fantasy with a weirdly long sense of political scale.

Part Five: Trolling the Voice of God

Vox Day with a literal flaming sword. Your argument is invalid.
Having identified Beale’s beliefs, let us try to understand their consequences. To this end, let’s look at one of Beale’s picks for the Best Related Work category, a book called Transhuman and Subhuman: Essays on Science Fiction and Awful Truth , by John C. Wright, who Beale recommended for a staggering six nominations, including three of the five slots in Best Novella (a category where four of the five works are published by Beale’s micro-publisher Castalia House). Beale has described Wright as “one of the true grandmasters of science fiction,” and Wright shares both the bulk of Beale’s politics and his propensity for being a jerk. Which makes this book particularly useful, as it is largely Wright’s thoughts on how science fiction and fantasy ought to be.

The title essay of Wright’s collection gets off to a suitably fascist start, proclaiming that “anyone who does not sense or suspect that modernity is missing something, something important that once we had and now is lost, has no heart for High Fantasy and no taste for it.” He goes on to praise high fantasy as a genre with “a healthy view of the universe,” a view characterized by three tenets: “(1) truth is true, (2) goodness is good, and (3) life is beautiful unless marred by sin and malice.”

So, off the bat we have a vision of the world based on a nostalgic and lost golden age, and one with a sense of absolute authority that is clearly rooted in Christian theology. And he goes on to nail this down, describing “four stages of a path of decay towards the nihilist abyss” and proceeding to list science fiction writers that epitomize each stage. (Of particular note is his attack on Ursula K. Le Guin, who he faults for the way in which her works feature “a hidden truth, a truth that cannot be made clear,” or, perhaps more bluntly, because she works in metaphor.) In contrast stands a Christian view of magic (which Wright also, and not entirely unreasonably, argues is the purview of science fiction) where “there is an authority, a divine and loving Father who has both the natural authority of a parent and of a creator and of a king.”

At this point Wright transitions to his nominal subject, the idea of transhumanism, rejecting it because the fundamental inescapability of sin means that humans cannot create perfect people, and that anything they did create would be inhuman, proclaiming that “creatures without souls but with intellects capable of free will are devils.”

There is, for all of this, relatively little to actually argue with Wright about. He spends four thousand words, in effect, arguing that from a Christian perspective, science fiction and fantasy should be consistent with Christian beliefs - Christian beliefs he describes in avuncular terms borrowed from Tolkien and C.S. Lewis. It’s aggressively tautological, to say the least. So let’s instead simply poke at this as an aesthetic, that being the sense in which we are most interested in it anyway. Especially because the words he uses to discuss transhumanism are so evocative: “subhuman.” “Devils.”

This is not the first time in the course of this discussion that we have encountered the idea of subhumanity. We’ve already seen Beale call a black woman less human than he is. And his other description of her, “half-savage,” is similarly in the same rhetorical sphere as Wright’s descriptions of transhumanism, specifically the word “devil,” which carries not just theological weight, but the weight of a long history of racist imperialism, in which the colonized subjects were dismissed as “devils” by their white conquerors. (For example, Rudyard Kipling’s poem “The White Man’s Burden” describes “Your new-caught, sullen peoples, Half-devil and half-child.”)

I am, I suspect, hammering the point home for most readers at this point, but I nevertheless want to make it explicit what I am suggesting: if you got John C. Wright drunk at the bar, you could get him to admit that he thinks transhumanism and black people are ugly for the same reason. And if you couldn’t get John C. Wright to say it, you sure as hell could get Theodore Beale to.

Given this, I think it is not unreasonable to explore the intellectual possibilities of staking out positions that are as close to diametrically opposite Theodore Beale’s as possible. If he proclaims himself the voice of god, it seems to me an honor to serve as his Devil. It is, I am told, traditional to quote scripture for my purpose. Wright describes the Occultist, the third stage in the path of decay towards nihilism:
I don’t mean the word Occultist here to mean a palmist armed with Tarot cards. I am using the word in its original sense. I mean it is one who believes in a hidden reality, a hidden truth, a truth that cannot be made clear.
In the modern world, the Occultist is more likely to select Evolution or the Life-Force as this occult object of reverence, rather than the Tao. Occultists, in the sense I am using the word, explicitly denounce no religion nor way of life except the religion of Abraham, whose God is jealous and does not permit the belief in many gods, nor the belief in many views of the world each no better than the next. 
Postmodernism, which rejects the concept of one overarching explanation for reality, is explicitly Occultic: the truth is hidden and never can be known. 
Occultists tend to be more wary of the progress of science and technology than Cultists or Worldlies. They see the drawbacks, the danger to the environment, and the psychological danger of treating the world as a mere resource to be exploited, rather than as living thing, or a sacred thing. 
The Occultists believe in undemanding virtues, such as tolerance and a certain civic duty, but even these are relative and partial. There is beauty in his world, indeed, the beauty of nature is often his only approach to the supernal, but that beauty is in the eye of the beholder, and there is no absolute truth and very little goodness aside from good manners and political correctness.
As a PhD in English with no small amount of training in postmodernism and the recent publisher of a book that proclaimed itself “An Occultism of Doctor Who," I feel some qualification to speak here, secure in my conviction that John C. Wright and Theodore Beale recognize me as exactly what I am.

Where Wright is simply mistaken is the third paragraph quoted, in which he equates postmodernism with the occult. It is not, to be clear, that this is an unfair equation, although the occult is not necessarily postmodern (Aleister Crowley, for instance, is an arch-modernist) nor is the postmodern necessarily occult (indeed, very little of postmodernism can be accurately described as “explicitly Occultic”). Rather, it is the equivalence of the statement “there is no single overarching explanation for reality” with the statement “the truth is hidden and never can be known.” This is, simply put, a false statement, and the reasons ought be self-evident with only a moment’s thought. The problem is the belief that “single overarching explanation for reality” and “truth” are inherently synonyms, a viewpoint that excludes the perfectly sensible possibility that there are multiple reasonable explanations for reality floating, all of which are, if not true in some divine metaphysical sense, at least seemingly good enough to use without causing any major problems that we can see, and that doesn’t even necessarily mean that there isn’t such a thing as a single true explanation that is right in all regards, it just means that any such explanation is something well beyond our current understanding of the universe, and probably not relevant to very many practical situations.

Indeed, this is perhaps the biggest way in which Beale and his supporters (charitably) misunderstand or (more likely) misrepresent progressive opponents. It is not that progressives embrace tolerance as an absolute virtue, hypocritically or otherwise - I know of few, if any, who would actually claim to tolerate all viewpoints except inasmuch as they do not believe that anyone should be prosecuted by the government purely for their beliefs (as distinct from their actions). For my part, at least, my objection to Beale and Wright's politics is not that I am tolerant and they are intolerant. It is that I think that homosexuality, women's suffrage, and racial diversity are all good things and that fascism, racism, and misogyny are all bad things, whereas they think the exact and precise opposite.

But perhaps the more interesting, and certainly the more extraordinary consequence of this seemingly benign observation that progressives do not so much reject absolute truth as they don't think it's usually the most important thing to consider in a given practical situation is the fact that John C. Wright believes that he has access to the singular truth of reality’s basic nature. And, perhaps even more extraordinarily, this fundamental truth about reality, this voice of god that he claims to hear (and he does explain his beliefs in part in terms of a religious experience) is telling him that it is the Divine Will that he get people to understand that The Legend of Korra is really rubbish. (No, really. He told the creators of that children’s cartoon that they “are disgusting, limp, soulless sacks of filth. You have earned the contempt and hatred of all decent human beings forever, and we will do all we can to smash the filthy phallic idol of sodomy you bow and serve and worship. Contempt, because you struck from behind, cravenly; and hatred, because you serve a cloud of morally-retarded mental smog called Political Correctness, which is another word for hating everything good and bright and decent and sane in life.” And, of course, note that evocative phrase: “you struck from behind, cravenly.” Did they stab you in the back, John C. Wright? Is that what you’re trying to say?)

But why talk about a man who only hears the voice of god when we have the self-proclaimed Vox Day himself, Theodore Beale. Let us simply delve into some of the verbiage this self-appointed god has spewed forth to the world. To start, his recent interview with John Brown, where he clarified his views on race and intelligence in helpful depth, and specifically his claim that black people are less human than others. He says:
My response to those who claim I am racist or misogynist is simple: why do you reject science, history, and logic? It is not hateful to be scientifically literate, historically aware, and logically correct.

1) Pure Homo sapiens sapiens lack Homo neanderthalus and Homo denisova genes which appear to have modestly increased the base genetic potential for intelligence. These genetic differences may explain the observed IQ gap between various human population groups as well as various differences in average brain weights and skull sizes.
2) Yes, East Asians have been observed to have considerably higher IQs than Southeast Asians.
3) The Chinese. Their average IQ is higher than the Ashkenazi Jews, who are genetically a refined group of Semitic-Italian crosses. To be more specific, the highest average IQ is found in Singapore.
4) No, the genetic groups are the Homo sapiens sapiens/Homo neanderthalus crosses, the Homo sapiens sapiens/Homo neanderthalus/Homo denisova crosses, and the pure Homo sapiens sapiens. These broadly align with Europe, Asia, and Africa, but not exactly.

Now, the first thing to point out is that this is not in line with current scientific thought on the history of human genetics. The theory Beale is articulating here is that the species Homo sapiens sapiens emerged out of Africa and spread across the world, and in the course of doing so interbred with two other species, Homo neanderthalus in Europe, forming the white race, and then, subsequently, Homo denisova in Asia (which, in the course of early human migration, would also mean in the native populations of the Americas). Historically speaking, this did happen, but the relative impact on the human genome is generally thought to be minor by mainstream scientists, with socioeconomic factors being considered a far more likely explanation for statistical variations among different ethnic populations.

Brown pushes Beale on this point in the interview. Here is the exchange:

Brown: Let me see if I’ve captured your overall approach. You feel it’s important to examine and conduct science without regard to political correctness. For example, if Vanhanen and Lynn say IQ is genetic, you feel the most appropriate thing to do is not attack them for being racists, but simply examine their data and conclusions dispassionately. It’s important to question it. Argue with it. Try to falsify, as we do with any other scientific claim. But not dismiss it simply on the basis that it doesn’t agree with our what we feel is morally right. Correct?

Beale: Yes. Science and history and logic exist regardless of whether we are happy about them or not. We have to take them into account.

Brown: It appears the Lynn & Vanhanen book suggests the genetic IQ differences were caused, not by Homo crosses, but by natural selection operating in colder climates over long periods of time. Can you provide another reference that discusses the DNA tracing and IQ correlation of the various crosses?

Beale: There are many articles on the Internet about DNA and IQ, I suggest you simply search them out and read a few. The data is conclusive, the rationale explaining the data is not.

Brown: I’m not sure I understand what you mean when you said the rationale explaining the data is not conclusive. What do you mean by that?

Beale: Regarding rationale, the data is beyond dispute. But we cannot explain why the data is the way that it is, we can only construct various explanatory hypotheses. Historical explanations are, for the most part, scientific fairy tales, literal science fiction.

What is striking about this exchange is the way in which Beale’s language elides something. Look at the tension between his phrases: “science and history and logic exist regardless of whether we are happy about them or not” and “historical explanations are, for the most part, scientific fairy tales, literal science fiction.”  These two positions seem to tear at each other.

It is possible, of course, that Beale is simply an idiot, and is as unaware of this as it appears that Brad Torgersen is that he is complaining that it’s not the 1970s and he can’t judge books by their covers. In some ways, that is the comforting hypothesis. Alas, I do not think it is the correct one. I have spent no small amount of time looking at the mind of Theodore Beale, and I do not believe that this strange gap between two statements is an accident. He is a foolish and deluded man, but that is not the sort of fool he is.

If nothing else, Theodore Beale is a man of precision. His words accomplish what he means them to. He is a provocateur, and a troll. He enrages and stings and, yes, bullies. And he does so with brutal skill. He is a master of communicating a point that he is not quite willing to say, so that he can slither out of having to admit it.

Case in point, let us return to the claim that N.K. Jemisin and he “are not equally homo sapiens sapiens,” a viewpoint I characterized as thinking Jemisin is subhuman. But this is, in fact, slightly imprecise, albeit not in a way that changes the basic substance of the claim. In fact, it is not that Beale thinks Jemisin is subhuman, but that Beale believes his own genetics, which contain the Neanderthal and Denisovan genes, make him superhuman.

Ironically, we have already seen a near-perfect description of how best to engage with this sort of speech in the form of John C. Wright’s description of the Occultic. Ultimately, that’s all Beale is doing: he’s hiding what he actually means behind a paper-thin veil so that it is communicated with deniability. (Fittingly, the usual name for this rhetorical technique, a favorite of political campaigns of all leanings, is “dogwhistling.”)

Let us then pierce the veil. After all, we have already noted that the belief that the occult means a truth that is inaccessible is not a necessary component of the approach - it is sufficient to believe in a truth that has not yet been seen. Put another way, while Theodore Beale may remain smugly silent on the precise question of what he believes (or, more accurately, he may be so staggeringly verbose that he can wriggle out of any attempt to characterize his beliefs simply by spewing forth more words to articulate them with ever-growing precision and ever-shrinking coherence). So I will not attempt to construct some absolute explanation of Theodore Beale’s beliefs. Instead, I will construct a caricature of them.

A final quote of his, then:
I am claiming that societies are incapable of moving from full primitivism to full civilization within the time frame that primitive African societies have been in contact with what we consider to be civilization. It is a genetic argument. It takes that long to kill off or otherwise suppress the breeding of the excessively violent and short-time preferenced. African-American men are 500 times more likely to possess a gene variant that is linked to violence and aggression than white American men.
By civilization, of course, we already know that he means a vision of civilization rooted in his specific view of Christianity. So his belief is that African people are genetically incapable of forming civilization, which is why it took the Neanderthal interbreeding to allow for a population in which stable Christian governments (i.e. medieval feudalism) could take hold. Subsequently, these Christian societies spread the religion through the Neanderthal/Denisovan populations, who are even more genetically predisposed towards civilization.

So Beale believes himself (“a Native American with considerable Mexican heritage”) to be among those with the superior genetic sequences (which include his y chromosome along with his racial heritage) that allow him to be a representative of true civilization; that make him the perfect Vox Day.

But as with Wright, what is truly surprising here is not so much the justification for his holiness as the application. Were Beale to actually own up to the blatant implication of his views and to take up arms in defense of his blinkered view of civilization, he would at least be a fearsome beast - one whose monstrous grandeur demanded a serious response. Certainly this is what he would like us to think that he is. It’s what he suggests when he speaks about how “the Taliban’s behavior is entirely rational, it is merely the consequence of different objectives and ruthlessness in pursuing them,” the implication being that the problem with the Taliban is not their tactics but just the fact that they’re employing those tactics in the name of Islam and not Beale’s perverted mockery of Christianity.

But for all that Beale casts himself as the self-appointed end of history and the prophetic voice in the wilderness that will cast out the unbelievers, his holy mission is not about saving civilization from the forces of barbarism. It’s actually about ethics in science fiction awards. This is, to my mind, the amazing thing about Theodore Beale. It is not just that he is a frothing fascist, but that he believes that the best possible thing he can do with his magical genetic access to Divine Truth is to try to disrupt the Hugo Awards.

You will forgive me, dear readers, if I opt for a different god than him.

Part Six: In Which Several Very Lousy Pieces of Science Fiction (And One Lovely Story About Dinosaurs) Are Analyzed in Depth

But, of course, Theodore Beale’s delusions of grandeur themselves are not up for Hugo Awards; merely some stories he selected. It remains theoretically possible that Beale is one of those rare visionary outsider artists, or that his taste in science fiction is, unlike his taste in divine purpose, actually quite good. “Judge the stories, not Theodore Beale,” as his apologists would demand.

Let’s turn next, then, to some of the nominees for short story, if only because this will require us to slog through fewer words of fascist prose than any other category, and, perhaps more importantly, because all five works are available for free online. Here they are, if you want to read yourself.

“Turncoat” by Steve Rzasa
“Totaled” by Kary English
“The Parliament of Beasts and Birds” by John C. Wright
“On a Spiritual Plain” by Lou Antonelli
“Goodnight Stars” by Annie Bellet

Let’s start with “Turncoat,” as it follows nicely from Wright’s essay. The story comes from an anthology of military science fiction edited by Beale and put out under his press, and is a story about a war in a world in which transhumanist ideas have been practically realized. The narrator is a spaceship, described in fetishistic detail by Rzasa: “My suit of armor is a single Mark III frigate, a body of polysteel three hundred meters long with a skin of ceramic armor plating one point six meters thick. In the place of a lance, I have 160 Long Arm high-acceleration deep space torpedoes with fission warheads. Instead of a sword, I carry two sets of tactical laser turrets, twenty point defense low-pulse lasers, and two hypervelocity 100 centimeter projectile cannons.” Piloting the mech are a group of posthumans, who the narrator describes, saying that “The fragile grip with which they hold onto the remnants of their humanity is weakening. They call themselves posthumans, they adorn themselves with devices and the accouterments [sic] of machine culture, but they still cling to their flesh and to the outmoded ideas shaped by that flesh.”

The war, it emerges, is between the posthumans and the surviving humans, who the cybernetic and immortal posthumans want to destroy. Over the course of the story, the narrator’s sympathies gradually shift away from the posthumans, especially after they opt to abandon the practice of using living crews in favor of fully automated systems and threaten to reformat him for insubordination. (“I run a rapid analysis of the pros versus the cons of having my entire operating system rebooted and my memory banks wiped. The outcome is decidedly in favor of the cons. Whatever remains, it will not be me.”) Eventually, as the title would suggest, the AI narrator defects to the humans because, as he puts it, “I want to be more than the sum of my programming… I want to decide what sort of man I will become.”

The story is facile at best. The basic plot and themes are recycled from Isaac Asimov’s I, Robot, which was a similar series of philosophical explorations of machine intelligence dressed up in plots, although Asimov favored detective plots as opposed to paragraph-long lists of sci-fi weapons and descriptions of space combat. Posthumanity are just the all-conquering cyborgs in the mould of Doctor Who’s Cybermen and Star Trek: The Next Generation’s Borg, with “Integration” un-subtly standing in for “assimilation” or “upgrading.” The themes are similarly old hat - several paragraphs are spent discussing how the human ships “ took more risks than we did, even though their fragility is orders of magnitude greater than ours. They utilized tactics that did not appear to have a rational thought behind them, and yet, when the consequences are taken into consideration, their approach worked nearly as well as our eminently logical battle plan,” which reads like the bad rip-off of Kirk/Spock arguments that it is.

And, of course, all of this exists alongside the apprehension about transhumanism - an apprehension that has already taken a decidedly sinister turn after Wright. The story of how artificial intelligence eventually rose up and attacked humanity is similarly recognizable as a stab-in-the-back myth, which makes sense if one reads transhumanism, within Beale’s vision of science fiction, as little more than a dogwhistle for alternatives to Christian dominionism. Which means that the fiction reflects Beale’s views. They’re not separate issues. We can judge the fiction on its own terms, but when those terms are visibly in lockstep with Beale’s, we can’t simply ignore this.

Kary English’s “Totaled” is thematically similar - a story about a scientist who had worked on transhumanist technology about cybernetics, and who gets into a car crash, which results in her being “totaled,” which is to say, being deemed to require medical care in excess of her value as a human being. And so, having been totaled, she is sent to her old lab, which is tasked with using her decaying brain in the technology she invented to finish what she’d been working on.

The politics of this are interesting - the underlying fear is, of course, that of the “death panels” that the Affordable Care Act supposedly introduced, but the concept of people being totaled is said to have “started back in the Teens when the Treaders put their first candidate in office,” which is a clear reference to the Tea Party and their use of the Gadsden Flag. That said, the situation that the Treaders inherit is one of chaos: “Healthcare costs were insane. Insurance was almost impossible to get.” Which is, to say the least, something of an indictment of the Affordable Care Act.

It is not, perhaps, surprising that English’s story would resist a straightforward political reading - it’s not one of the ones Beale published. Kary English’s politics are manifestly not Beale’s - she’s considerably more to the left, and explicitly does not support Beale. But equally, it's easy to see why Beale would be attracted to the story, given its skepticism of transhumanism and the innately pro-life bent involved in making horror out of the concept of people being declared “totaled." (Though frankly, one suspects Beale was more attracted to the fact that picking a pair of women alongside the other three authors, all of which he has professional relationships with, would give him cover. Ultimately, English, along with Annie Bellet, are being used as cheap pawns.)

(Beale’s agenda, by the way, is weirdly specific about transhumanism - he’s written a piece in this anti-transhumanism vein as well, called “The Logfile,” which is enough to suggest that the Singularity paranoia subgenre of fascist science fiction is actually a thing. Theodore Beale cares an awful lot about hating robots.)

As for the story’s quality, its main drama comes from the narrator’s gradual mental disintegration as her brain reaches the six month limit of the technique being used to preserve it and succumbs to perfusion decay. This is conveyed in gradual changes to the narration style - for instance, in one of the first real indications of the impending decay, the narrator notes that “motor functions fail always first, then speech. I guess I’m luck lucky not to have, not to have any of those.” It’s moving, effective, and the same trick that Daniel Keyes won a Hugo with in 1960 for his story “Flowers for Algernon.” So, if nothing else, it satisfies Torgersen’s apparent desire to undo fifty-five years of evolution of the genre of Hugo-winning science fiction.

A second approach within Beale’s nominees comes in John C. Wright’s “The Parliament of Beasts and Birds,” an explicitly Catholic story about all of the animals in the world gathering to discuss the future after the extinction of man. It’s straight-up allegory, in which the animals are, by the end raised up to have their turn as the sons of God. Much like Wright’s essay, there is something almost tautological about it - its appeal is based entirely on whether or not you think idiosyncratically Catholic dogma is intrinsically worthwhile and interesting. I personally do not.

Lou Antonelli’s “On a Spiritual Plain” is in a similarly theological vein - superficially non-denominational, but still a story that sees science fiction as a vehicle for exploring religion. In this case the premise is a world where the magnetic field causes ghosts to exist. The story deals with the human chaplain who ends up having to escort ghosts to the planet’s north pole where they can dissipate, and its main point is to draw a firm line between this materialist phenomenon and the notion of the soul, which is to say, its main point is more theological axe-grinding, although the story is non-denominational It does, however, end up sharing that sense of biological purity that characterizes Wright and Beale’s views. The idea of electromagnetic immortality is clearly in the vicinity of transhumanism, and is also firmly rejected by the story. The ghosts feel that they are wrong, and desire dissipation, some of them believing in a more legitimate afterlife, the main character included. As for quality, well, I at least can’t come up with a fifty-year-old story off the top of my head that it’s clearly ripping off, which is something, but equally, I can’t exactly say it’s thought-provoking or original.

(As for the political intentions of Antonelli, I’ll let him speak for himself as he praises the Sad Puppies movement: “It’s hard for people outside the U.S. to understand how badly our cultural elites were intentionally subverted during the Cold War by the Soviet Union. Most Americans are Christian, patriotic, and believe in a European-derived civilization. The children of the elites are not, and do not believe in these values. They think Christians are either bigots or stupid or both, America is evil, and European-based civilization is all that’s wrong with the world.”)

The final story on Beale and Torgersen’s slates, Annie Bellet’s “Goodnight Stars,” was withdrawn on request of the author, and so I will mostly leave it alone. For what it’s worth, in my opinion it was the best of the five original nominees. I don’t have much to say for or against it. It’s perfectly decent.

But it’s worth noting, while we are discussing the Hugo nominations, that the state of science fiction and fantasy in 2014 was not such that “perfectly decent” is in any way a synonym for “best of the year.” None of Beale’s five nominees hold a candle to Charlie Jane Anders’s “As Good as New,” to pick a Hugo-eligible story of the sort that the Puppies were seemingly designed to keep out, and, more to the point, that they did. It’s published by Tor, edited by Patrick Nielsen Hayden, and by an author who was one of the first to speak out against the Puppies when they ran the table nominating, making her an author that Larry Correia, who founded the Sad Puppies movement two years ago, has explicitly acknowledged he has an issue with. It’s also an actually brilliant science fiction story first published in 2014, which just feels like something I should point out having spent rather a long time complaining about other people’s taste. If I’d have tuned in to this mess in time to have sent in a nominating ballot, I’d have nominated it. I recommend you go read it, just because it’s worth, after all of that, reminding yourself what good science fiction can feel like. Then when you get back, we’ll discuss one more story.

Right, so, instead of discussing the nominees that might have been - a discussion that really ought to wait until after Sasquan when the top fifteen nominees for each category and the vote totals are released and we can see what Theodore Beale kept off the ballot - let’s talk about one of the 2014 nominees, Rachel Swirsky’s “If You Were a Dinosaur, My Love,” simply because it is the story most often cited by Beale’s supporters when they talk about the awful and sorry state of the Hugo Awards.

This is, of course, ridiculous, as it’s by miles a better story than anything Beale nominated. For one thing, it’s actually well-written. There’s a poetic lilt to the language, which is soothingly iambic, like a story for a young child, which makes the emotional punch of it all the more acute. You can demonstrate this easily enough - here’s a passage from Swirsky’s story. Read it out loud, and pay attention to the way the language naturally falls into a rhythm:
If they built you a mate, I’d stand as the best woman at your wedding. I’d watch awkwardly in green chiffon that made me look sallow, as I listened to your vows. I’d be jealous, of course, and also sad, because I want to marry you. Still, I’d know that it was for the best that you marry another creature like yourself, one that shares your body and bone and genetic template. I’d stare at the two of you standing together by the altar and I’d love you even more than I do now. My soul would feel light because I’d know that you and I had made something new in the world and at the same time revived something very old. I would be borrowed, too, because I’d be borrowing your happiness. All I’d need would be something blue.
Then try a bit of Steve Rzasa’s “Turncoat”:
My eight torpedoes are engulfed by the swarm of counter-fire missiles. The Yellowjackets explode in bursts of tightly focused x-rays, highlighted in my scans as hundreds of slender purple lines. My torpedoes buck and weave as they take evasive maneuvers. Their secondary warheads, compact ovoid shapes nestled inside their tubular bodies, shatter and expel molybdenum shrapnel at hypervelocities. Tens of thousands of glittering metal shards spray out in silver clouds against the void of space.
I expect the difference is intuitively clear. If not, let’s zero in on the comparative value of the phrase “I’d watch awkwardly in green chiffon that made me look sallow” and the image “their secondary warheads, compact ovoid shapes nestled inside their tubular bodies, shatter and expel molybdenum shrapnel at hypervelocities.”

Let’s also look at the scope of the story. In less than a thousand words, Swirsky moves among moments of silliness (“you’d walk with delicate and polite a gait as you could manage on massive talons”), moments of tenderness (“I’d pull out a hydrangea the shade of the sky and press it against my heart and my heart would beat like a flower. I’d bloom. My happiness would become petals”), and moments of utter and tragic sadness as the story’s real premise finally moves into focus in the closing paragraphs. More to the point, it mixes these - the detail of green chiffon early in the story acquires new resonance later when it becomes clear that these are the same dresses she’d already ordered for her now abandoned wedding. (And, of course, there’s the beautifully human detail of her picking a dress she knows makes her bridesmaids look sallow.)

So, with Swirsky we have more emotional range than… well, any of Beale’s picks, really. More than that, the story does more - its move from a flight of fancy to a strangely sweet description of a wedding to brutal tragedy and finally to a strange and uneasy rejection of its own premise as the narrator admits that her revenge fantasy - her desire to see the men who put her fiancee in a coma get eviscerated by a dinosaur - is wrong, and cruel, and yet still powerful. There’s nuance, and subtlety, and development. It’s artful, and beautiful.

And it’s everything that Theodore Beale and his ilk hate.

Part Seven: Notes On the Proper Handling of a Rabid Dog

It is this final image that sticks in the mind. Beale and his followers have demanded that we view science fiction as a binary opposition between two types of stories, and have engaged in childish antics with a literary award that has historically carried genuine weight in order to force the world to view it this way. Very well. Let us view it this way, since, in terms of the Hugos, we now have no other choice.

One of these two types of science fiction is capable of literary genius, is full of emotion and pathos, is surprising, is clever, and feels fresh. The other is warmed over retreads of decades old ideas that quietly but insidiously advance fascist ideologies.

I do not think that it is unreasonable to suggest that, given this choice, it is worth using one’s vote in the 2015 Hugo Awards to declare that the latter category is unworthy of any literary recognition or award. This is certainly the position I took publicly the day after the nominations were announced. It’s also a position that George R.R. Martin responded to by asking “are you fucking crazy?” So, actually, maybe the whole reasonableness thing is worth spelling out.  

First of all, let’s accept that this debate plays into Beale’s hands. He has been open about the fact that he is trying to disrupt the Hugo Awards, in active retaliation against accusations that his nomination last year via a smaller scale version of the Sad Puppies was him trying to disrupt the Hugos. Because that’s genuinely the sort of person he apparently is. Much like Brad Torgersen is a grown man who’s sad that he can’t judge books by their covers, Theodore Beale is a grown man who would rather break a nice thing than let someone else have it. Nevertheless, it’s done now. The only nominees for the Hugos in multiple categories were mediocrities chosen for the express purpose of advancing an absolutely loathsome set of viewpoints.

And in some ways this was the fate they always risked. The Hugo Awards, and science fiction fandom in general has always been a haven for eccentricities, which, let’s be honest, is part of why we’re seven thousand words into a discussion of how a fascist troll hijacked them. There are still, every year, people who vote No Award in the two Best Dramatic Presentation categories (which has, in practice, essentially been a popularity contest between Doctor Who and Game of Thrones fandoms for the past few years, with Game of Thrones winning), just to protest the category’s existence.

Perhaps more to the point, there’s a complex but existent system for voting to spite all of the nominees and not give a Hugo in a category for a given year in the first place. Which has been used only sporadically in the past, but due to the fact that the Hugos use a ranked ballot, does mean that Hugo voters have specifically given a rebuke to nominated works in the past, including the Theodore Beale last year, and, more historically, L. Ron Hubbard, who, when Scientology supporters bulk-nominated him for a Hugo in 1987, ultimately came in below No Award in the voting.

There is, in other words, ample precedent within the Hugo Awards for using them as a platform to make a statement. And if the Hugo Awards are ever to be used as a platform to make a statement, I think it is fair to say that the unequivocal repudiation of Theodore Beale and everything he stands for is the single most self-evidently important statement that they could possibly make in 2015. No, it won’t drive the fascists out of the Hugos. But it’ll stop ‘em in 2015, and we can fight 2016 in 2016.

A word on this larger fight, however. While I obviously hope that the analysis of Beale’s motivations and actions is sufficient to convince a majority of readers of the degree to which he is a problem that requires addressing, I am aware that there remain a substantial block of people who are willing to ally themselves with Theodore Beale despite the problems, both obvious and otherwise, with him.

Indeed, this is clearly becoming something of a pressing issue among Puppy supporters, with both Torgersen and Correia (the original founder of the Puppies movement) recently writing pieces sort of distancing themselves from Beale. The general tone of both of these was the same - pointing out that they don’t agree with Beale on everything, and that they can’t control him. Which is I’m sure true. Theodore Beale cannot be controlled. That’s what being a rabid dog means, really, and why there’s a generally agreed upon course of treatment for one. But I’d like to point to a telling moment in Correia’s apologia, in which he said, “Look at it like this. I’m Churchill. Brad is FDR. We wound up on the same side as Stalin.”

There are two things to say about this. The first is “wait, if you’re Churchill, Torgersen is FDR, and Beale is Stalin, then in this analogy, the people who thought the Hugo Awards were fine the way they were are…” The second is somewhat less glib: how, exactly, did anyone “wind up” here? One does not simply “wind up” allied to Josef Stalin. This is a process that requires some effort. It is a process during which one is afforded many opportunities to stop and say “wait a moment, I seem to be allying with Josef Stalin, maybe I should reconsider my life choices.”

And I think it’s fair to ask why Larry Correia is disinterested in taking any of these opportunities. Similarly, I think it’s fair to point out the relatively low bar that Correia is seeking to clear when proclaiming “I Am Not Vox Day.” True, he is not the Taliban-fetishizing racist who proclaims himself the voice of god. He’s just the guy standing next to him and riding his coattails.

Elsewhere, Correia says that “most of me and Brad’s communication with Vox consists of us asking him to be nice and not burn it all down out of spite.” I have no trouble believing that - certainly it's easier to believe than Brad Torgersen's earlier claim that Beale is "a gentleman." But why are they willing to work with such a man to accomplish their goals? What is it about this man who thinks that God imbued him with magic genes and a divine quest to make science fiction more fascist said “good ally” to them? What seemed so important about getting some stories they liked Hugos that they decided it was worth allying with Theodore Beale to do it? Because if we’re making World War II analogies, the really disturbing thing isn’t a deranged sadist like Hitler doing terrible things. That's what deranged sadists do, after all. The really disturbing thing is all the people who knowingly voted deranged sadist.

I get why a man listens to what he thinks is the voice of god. But Torgersen and Correia? What's their excuse?

Part Eight: God Will Bury You. Nature Will Bury You.

That covers the actual response in terms of the Hugos. But there are other ways to make a statement, and the award ceremony is not necessarily the best one. So allow me to make another sort. One that will discard all traces of the Occultic, and engage in nothing save for the most explicit clarity that I can muster.

I have not always been the most faithful of science fiction readers. I don’t read a ton of novels in a year, and those that I do tend to be from a select few favorite authors. But since I was a child, I knew the phrase “Hugo Award” carried weight. I knew they mattered, and that they pointed towards stories that might not be things I loved, but would always be things I respected. As an adult, I’ve followed them from afar, never weighing in on the major categories, but having Firm Opinions on the minor ones. I rejoiced in Doctor Who’s three-year streak, politely disagreed but understood why Doctor Horrible beat Moffat in 2009, largely agreed with “Blackwater” winning in 2013, and until this year thought that the victory of Gollum’s acceptance speech at the MTV Movie Awards in 2004 was the biggest travesty in Hugo history.

Likewise, in “Best Graphic Story” I laughed as Girl Genius won three years ago, hilarious evidence of how out of line the Hugo voters were with most comics fans (although it’s not a bad comic, to be fair - as always, the Hugos were a reliable indicator of quality, if not a sane one). I cheered when Ursula Vernon’s Digger , a weird webcomic eligible because of some print collections, won a shock victory in 2012 - a choice that’s just as weird as Girl Genius , but that aligns perfectly with my own idiosyncratic loves. I love that the awards went to Saga in 2013, then XKCD in 2014, both brilliant choices, and yet so wildly far apart in style and even medium. What other award would or could do that?

I love the Hugos. I haven’t participated in them before, but I have loved them since childhood, and I love them to this day.

Fuck you, Theodore Beale.

Fuck you for trying to break a thing I loved. Fuck you for doing it to serve your stupid, lame fascist ideology. More to the point, fuck you for your stupid, lame fascist ideology. Your beliefs are horrible. You’re horrible. You’re a nasty, cruel little bully, and I do not like you.

Fuck you for making me feel that way. Fuck you for the way you’ve brought this thing that I love, this celebration of great science fiction, to a point where it is full of the sort of mean and hateful desires that seem to animate you. Fuck you for dragging us all down to your sorry level. Fuck you for being so odious that we have to go there.

And fuck you for making me want you to hate me. Fuck you for all of your beliefs that amount to nothing short of hatred for the things I love. For the people I love. For the art and beautiful things that are why I get out of bed in the morning. Fuck you for living your life for the sole purpose of destroying things that I love, and for making me wish that I could destroy something of yours in retaliation. Fuck you for making me write this, in the sincere and passionate hope that it will make you feel even a moment’s unpleasantness.

And fuck you for the very real possibility that a work nominated purely because you used your noxious little voice to rally your loathsome, asshole supporters to support it might win a Hugo Award. Fuck you because it’s actually possible that you will break the Hugos successfully and demonstrate that you’re oh so much stronger than a bunch of fans who were previously just happily attending a convention and voting for stuff they loved in awards. In short, fuck you.

I would also like to make two things very clear.

First of all, you are wrong, Theodore Beale. You are the emperor of a tiny patch of shit, and if you are remembered, it will only be as a joke. You are not a great man. Yours is not the voice of god, but just the voice of a sad, pathetic man. You will die, and everything you wrote will be lost to the sands of time, and everything you valued will become a half-forgotten relic if it becomes anything at all. Nobody will care. The world you want will never arise.

Instead will be the future. There will be new things, and new ideas, and some of them will be better than any idea I’ve ever had, and virtually all of them will be better than any idea you’ve ever had. The future will not be made of the ideas of the 1970s, or the 1870s, or the 1770s, or before. It will be made of ideas that you and I have never imagined. And it will be amazing. And if there is an afterlife from which you can watch the future unfold, you will hate every bit of it.

But I don’t think you will. I think you will die, and when you are dead, you will just be dead, and moreover be forgotten, and that you will have never once tasted a morsel of the joy that Rachel Swirsky’s “If You Were a Dinosaur My Love” has brought to me.

Which brings us to the second thing.

You have already lost.

Sure, maybe you’ll take the Hugos, and you’ll give them an end date in historical relevance. No matter what, you’ve left an ugly footnote in the history of science fiction, like a puppy on a sidewalk. But the only reason you wanted to do that was because you were mad that we were having fun, liking the science fiction and fantasy that we liked.

And guess what, Theodore Beale?

We’re still liking it. Stuff the ballot box all you want, but “If You Were a Dinosaur My Love” was still a great story, and there’s nothing you can possibly do to change that. Take over a major industry award. Progressive science fiction will just move its critical praise to other awards, or to individual critics’ year-end lists. We will carry on, and we will identify and praise brilliant works of science fiction, and the stuff we like will endure in history while the stuff you like is forgotten.

This is not, to be clear, a threat. I am not proposing some counter-slate for 2016, or some set of tactics of resistance. I’m simply offering a sober and considered assessment of the likely critical future of the two schools of science fiction that you and your followers have articulated, and suggesting that the progressive, literary tradition that includes Ursula K. Le Guin, Octavia Butler, Rachel Swirsky, and many, many others is going to endure and thrive, whereas your stupid fascist nonsense will wither, and that none of your trolling and bullying is going to make a whit of difference in either our carrying on of the act of loving these works nor in their enduring reception. And while there are a lot of reasons for this, not least that our stories don’t suck and yours do, I think there’s one that really settles this matter straightforwardly and decisively.

We are, after all, talking about a genre that is about imagining the future. And in a debate over the nature of a genre about the future, it seems to me terribly obvious that the side that values the future and savors its imaginative possibilities is going to win out over the side that hates and fears it.

So to that end, here’s a celebration of some stuff that I bet Theodore Beale really hates.

Part Nine: I Want To Thank You For Dancing To The End

There are works on the Hugo ballot that were not selected by Theodore Beale. These are worth celebrating. So are many works that aren’t on the Hugo ballot, whether because of Theodore Beale or not. And so, to close, I’d like to focus on two categories near and dear to my critical heart, Best Graphic Story, and Best Dramatic Presentation. (With quick side notes about Best Related Work and Best Fan Writer.)

Let’s start with Best Graphic Story, a category where Beale had only one pick, inherited from Torgersen, and which thus has four nominees selected by traditional, good taste Hugo voters. In which case, they had a stunning year - the four non-Puppy nominees are certainly not my choice for the four best comics to fall under the genre heading of sci-fi/fantasy, but they’re all solidly deserving nominees. They also represent an interesting turn in Hugo taste, solidly towards the American direct market and away from webcomics, which had previously done very well at the Hugos. In the tradition of my weekly comics reviews, then, a tour from my least favorite to my favorite.

We’ll start with Rat Queens then, a book that mixes Dungeons and Dragons humor with genuine pathos in a story about a marauding band of four female adventurers in a medieval fantasy world. The book is not without controversy: the original artist was removed from the book after admitting to a domestic abuse charge, which is a genuine problem for an openly feminist book. But it is a feminist book, and one openly and deliberately invested in diversity. Even aside from the controversy, though, it’s, while fun, just not as interesting as the other three nominees this year.

Also up is Saga , which won in 2013, and was nominated in 2014. It’s a great sci-fi/fantasy epic, with brilliant characters. It’s lost some of the momentum it started with - I’m totally behind its 2013 win, and equally behind its 2014 defeat, where it was, I think, solidly inferior to the winner. But it’s a great book, and also one that is interested in diversity. There’s a great story in its creation where writer Brian K. Vaughn - one of the smartest writers in comics these days - noted to artist Fiona Staples that he really wanted the main female character to not be a redhead, because he thought redheads were cliched for the sort of character he was writing. Staples replied something to the effect of, “she doesn’t have to be white either, you know.” And she isn’t.

Also up is Matt Fraction and Chip Zdarsky’s Sex Criminals , a book whose premise is endorsed by Margaret Atwood. Beale singled this out for criticism, or at least, for a really bitter and poor taste joke about Marion Zimmer Bradley, and its title is in the cheeky sense of humor that the book displays throughout. It’s a very funny book about sex and sexual hangups, told through a silly and charming premise, namely two people who can stop time when they orgasm, and so masturbate in bathrooms and rob banks. It’s fantastic and human and poignant and witty, and one of the best serialized stories being published in any medium right now.

And finally there is G. Willow Wilson and Adrian Alphona’s Ms. Marvel . This is a superhero book out of, unsurprisingly, Marvel Comics. On one level, it’s your basic teen superhero concept - a riff on the old Lee/Ditko Spider-Man stories. But its main character is a Pakistani-American girl in Jersey City. She’s a character who has pleasantly enraged Beale and his ilk - here’s John C. Wright on the recent announcement that, following Marvel’s next big crossover, she’d be added to the roster of the Avengers:

“Meanwhile, the one and only person on the team with a clear religious identity is the Muslim girl. This is a religion which has, whether anyone admits it or not, declared war on the whole world, and has, whether anyone says so or not, adopted terrorism and stealth jihad as the main means to wage that war. This is the same as if, during World War Two, a comic book made one of their heroines a member of the Nazi party. But one of the those nice Nazi party members who do not approve of Hitler, or the other official doctrines, written in the official literature, of the organization to which she willingly belongs. Such a comic character would appeal to the moderate Nazis whom we do not wish to alienate, since, after all, Hitler highjacked the noble institution and motives of the Party.”

(Wright also complains that the new Avengers lineup lacks “any Christian White Male Adults who might act like a Father figure, a leader, an alpha male, a hero,” doing so, without a trace of irony, two sentences after decrying the word “Eurocentric” as nonsensical, just in case you’d forgotten that he is, quite separate from being a bigoted jerk, also a moron.)

It’s also just a fantastic comic. But more to the point, it’s a demonstration of how fundamentally wrong Beale, Torgersen, and all their supporters are. Because the entire reason the comic is good is the diversity it introduces. As I said, it’s on one level a rehash of the old Lee/Ditko Spider-Man stories - exactly the sort of “nothing new under the sun” comic that Torgersen would seemingly prefer. It’s about power and responsibility and growing up. Alphona’s scratchily cartoonish style even feels like a modern day equivalent to Ditko’s paranoidly visionary linework. If what you want is raw originality of ideas, Sex Criminals would beat it hands down.

Except that it turns out that taking the Spider-Man story and moving it from Brooklyn to Jersey City (and Ms. Marvel is fiercely and passionately from Jersey City, with an explicit ethos of taking care of her local community), grounding its ethics in a progressive vision of Islam (one that is not naive about the existence of other visions - Ms. Marvel’s older brother is a bit of a closed-minded bigot who is oppressively protective of his sister), and making the main character a millennial female geek (she has a team-up with Wolverine in which she gushes to him about the fanfic she wrote about him and Storm before, as is the nature of such team-ups, winning him over and convincing him of her worth as a superhero) makes it fresh and interesting again.

In other words, having a perspective on superhero comics based on something other than the white male father figure is good and interesting, and makes for better comics. Aside from any progressive argument for the value of having a teenage Pakistani-American Muslim girl as a superhero, doing so just plain turns out to be more interesting than white boys have been in years, for the simple and obvious fact that it’s something that we haven’t seen before instead of something we’ve been seeing over and over again since the 1960s. Ms. Marvel is awesome for the exact and specific reasons that Brad Torgersen and Theodore Beale are fools.

But what I’d really like to do is highlight an eligible work of science fiction that is brilliant and as diametrically opposed to everything that Theodore Beale holds dear as it is possible to be. Moreover, because of the specific damage that Theodore Beale did, I want to celebrate things that were not Hugo nominated. Not even things that I expect to have been on the long list - but things that were eligible. Ms. Marvel is a fantastic work that I’m glad got nominated, because I’m sure it pissed him off, but in terms of brilliant, Hugo-worthy stuff that spits in the face of everything Theodore Beale loves I think we need to talk briefly about Uber, written by Kieron Gillen and drawn by a couple of artists.

What strikes me as particularly appealing about Uber is the fact that it so directly engages with the iconography of fascism. It is an alternate history World War II comic in which the Nazis, in the dying days of the War, turn the tide with the invention of superheroes. And Gillen is careful to work scrupulously within a set of rules. The mechanics of superheroes are as well-defined as any military technology, with much of the plot hinging on the gradual development of tactics for superhuman warfare. Everything is grounded in thorough historical research.

So the result is a brutally well thought out dissection of the intersections between the idea of the superhero and the fascist hero in all its post-Nietzschean glory. It’s right there in the title, Uber , a direct invocation of the idea of the ubermensch. Because make no mistake - the book is anti-fascist. It is a gruesome, explicit depiction of the material horror that was Nazi Germany. It’s a reminder that people like Theodore Beale are not harmless cartoon villains to laugh at, but horrible people responsible for some of the worst atrocities in human history, and that war is not some happy fantasy of bringing righteous justice to the unworthy, but a miserable slog of human suffering.

But more than that, it’s a brilliant and nuanced exploration of the fascist narrative, and the ways in which it is deeply historically entwined with the history of science fiction as a genre. It is not the first book to do so, obviously. Norman Spinrad’s 1972 novel The Iron Dream , which imagines an alternate history where Hitler became a hack sci-fi writer in America, is probably the most notable in terms of just how much it anticipates this mess, although I’d argue that there is no greater parody of the Sad Puppies than J.G. Ballard’s 1968 “Why I Want To Fuck Ronald Reagan.” But it is an astonishingly thorough exploration of it - an uncompromising mix of material realism and genre tropes that feels staggeringly relevant today.

But I think what I love most about it, at least in this context, is that it purports to be exactly what the Puppies want: serious-minded military science fiction, with a focus on battle and combat and valor. It’s got spectacular gore and body horror. It’s dark as dark can be, and uncompromising. It holds nothing back, ever. Even its focus on strict rules has the flavor of wargaming, the obvious pinnacle of the Puppy aesthetic. And it takes all of these things and turns them cruelly and savagely against their supposed masters. The only reason Theodore Beale could possibly fail to hate it is if he’s too stupid to understand it. Which is, admittedly, a risk.

The other category I’d like to talk about is Best Dramatic Presentation (Short Form), in which an episode of Doctor Who , a series I have previously written about at some length, was nominated over several Beale-approved works (as was the openly progressive Orphan Black ). But since we’re about to talk about Doctor Who , I’d also like to address another category, namely Best Related Work, and a book that is often cited, like Swirsky’s story, as evidence of the appalling state of the Hugo awards, namely Chicks Dig Time Lords , an anthology of essays about Doctor Who by women, published by Mad Norwegian Press. (In one of life’s little ironies, the book beat out the first volume of a Robert Heinlein biography for the Hugo, a fact that is often cited as if it is self-evidently an outrage by supporters of the Puppy slates; the second volume of the biography was eligible for Best Related Work this year, but was not on Beale’s slate and did not get nominated.)

Though, actually, the book I want to talk about is Queers Dig Time Lords , which was nominated but did not win last year, and is treated as another one of those books that shows just how awful and degenerate the Hugos were. Simply because anyone objecting to that book and saying that it only got a Hugo nomination because of politics is simply ignorant of the history of Doctor Who , a series whose relationship with its gay fans has at several points been instrumental to its history, both in the 1980s when the internal BBC politics surrounding its openly gay producer John Nathan-Turner were a crucial factor in the show’s cancellation and in the 2000s when Russell T Davies, a longtime and active Doctor Who fan who had previously been best known for his groundbreaking gay drama Queer as Folk spearheaded the revival of the series that won three consecutive Hugos from 2006-08, and has been at least nominated every year since. To suggest that a book about gay Doctor Who fans is merely nominated for its social justice politics is, quite simply, a declaration of thundering ignorance about the subject matter.

But then, of all the categories in which the Puppies have marked their territory, there is perhaps none that reveals the rank hypocrisy of the movement quite like Best Related Work, where Beale and Torgersen pushed a book entitled Wisdom From My Internet on to the ballot despite the fact that it is not, in any meaningful sense, a book related to science fiction and fantasy, but instead a disjointed collection of the sort of right-wing bon mots that your idiot uncle spams on Facebook. That they and their supporters have the unmitigated gall to suggest that Queers Dig Time Lords was nominated purely for its politics while simultaneously pushing a political book (published under the banner Patriarchy Press, just to make sure nobody misses where its sympathies lie) that is not actually a related work is, in many ways, the epitome of this entire mess.

This also brings us to Best Fan Writer, and a somewhat obscure but nevertheless important point. There is one non-Puppy nominee in this category, Laura J. Mixon. The reason that Mixon is nominated is a blogpost she wrote entitled “A Report on Damage Done by One Individual Under Several Names,” in which she meticulously outlined the appalling behavior of a left-wing troll within the science fiction community who wrote under the name Requires Hate, among others (there is reason to doubt that her legal name is known). It’s a corker, and deserves a Hugo. I think I might even vote for it over No Award.

The antics of Requires Hate have, for a variety of reasons, been compared to those of Theodore Beale, by people on all sides of the debate. Anti-Puppies compare Beale to her. Puppies point to her as evidence that the Anti-Puppies’ house isn’t in order either.

But in all of this, there is a comparison between Requires Hate and Theodore Beale that is not sufficiently remarked upon. One of the conclusions Mixon draws in her analysis of Requires Hate’s behaviour is that she “preferentially targets writers who are POC, women, and people from other marginalized groups, with a particular focus on people of Asian descent.” Requires Hate was a left-wing blogger who identified with several of the groups she abused people from, and was the sort of person Puppies call a “social justice warrior.” But the people she targeted and the people Beale's supporters target are the same group: women, people of color, and queer voices . To quote something that I first heard from Anita Sarkeesian, although I vaguely recall her crediting a source for it too, “in the game of patriarchy, women aren’t the other team, they’re the ball.” (It's worth here remembering Annie Bellet and Kary English, the two female authors Beale put on his short story slate, who have also ended up as victims of abuse in all of this.)

But as I said, I want to talk about Best Dramatic Presentation (Short Form). Again, a brief word on the non-Puppy candidates, or, actually, in this case one of the Puppy candidates, Game of Thrones , a show I quite love. That said, I find the specific choice of episodes, “The Mountain and the Viper,” uncompelling. I think it was the weakest episode of the season in many regards - a case of Game of Thrones playing it safe and doing exactly what is expected of it after thirty-seven episodes. I have no problems deciding that if this is the episode Game of Thrones is to be judged on, it’s not Hugo worthy.

Similarly, for all that I respect Orphan Black , I don’t think it’s a show that serves up individual episodes of great merit. It’s fun on aggregate - a binge show. I wish it did what Game of Thrones did in its first season and compete as a long-form work, as it would be stronger there. Alas, it is here. On top of that, I wish it had nominated its most interesting episode, the one in which a transgender clone was introduced, bringing the complexity of gender as a concept into the view of its fascinating exploration of what defines us as people.

Which leaves Doctor Who , with the fantastic episode “Listen.” I would almost certainly vote for this in any year. It was a phenomenal piece of television. And as a long-time Doctor Who fan, I take genuine joy in knowing that Theodore Beale does not think this show is award-worthy. I suspect he dislikes its feminist message. Good. I love it, though I’m still gonna put No Award ahead of it.

But as with other categories, I think, given that Beale has flooded the Hugo ballot with crap, it is important to celebrate great works that are not on the Hugo ballot. And so to close, at last, I want to suggest one more work of science fiction that would have been eligible for a 2015 Hugo Award for Best Dramatic Work (Short Form), not because I suspect Beale kept it off the ballot, but because I think he would absolutely detest it. Specifically, the music video for Janelle Monáe’s “Electric Lady.”


It is perhaps worth contextualizing this slightly, since the video depends in part on a general understanding of Janelle Monáe’s work. “Electric Lady” is the title single off her second full-length album, released in 2013, which contains the fourth and fifth parts of an ongoing song cycle she calls the Metropolis Suite. This cycle features her alter-ego Cindi Mayweather, a time-travelling robot rebel from a Fritz Lang-inspired futuristic dystopia.

As this last fact suggests, Monáe is a keen sci-fi fan, and draws heavily from sci-fi iconography in her work, which falls squarely under the subgenre of afrofuturism, an artistic movement that uses the imaginative possibilities of science fiction to try to conceive of the African Diaspora not in terms of its tragic past but in terms of the generative potential of the future. The robot, for Monáe, is an all-purpose metaphor for the oppressed - as she puts it, “When I speak about science-fiction and the future and androids, I'm speaking about the 'other.' The future form of the 'other.' Androids are the new black, the new gay or the new women."

It is this that is why I want to close my discussion of Theodore Beale with her. Because this seems, in so many ways, like the polar opposite of everything he wants. Monáe, in embracing the robot as an image of all of the oppressed populations Beale scorns and despises, makes the idea into the very thing that Beale and Wright paint as a nightmarish vision of transhumanism.

As a song, “Electric Lady” is an anthem in praise of Cindi Mayweather, long on braggadocio, but framed in terms of Monáe’s carefully worked out vision of black female sexuality, as in the breakdown from Solange Knowles:
Gloss on her lips
Glass on the ceiling
All the girls showin' love
While the boys be catchin' feelings
Once you see her face, her eyes you'll remember
And she'll have you fallin' harder than a Sunday in September
Whether in Savannah, K-Kansas or in Atlanta
She'll walk in any room have you raising up your antennas
She can fly you straight to the moon or to the ghettos
Wearing tennis shoes or in flats or in stilettos
Illuminating all that she touches
Eye on the sparrow
A modern day Joan of a Arc or Mia Farrow
Classy, Sassy, put you in a razzle-dazzy
Her magnetic energy will have you coming home like Lassie
Saying "ooh shock it, break it, baby"
Electro, sofista, funky, lady
We the kind of girls who ain't afraid to get down
Electric ladies go on and scream out loud 
But the video cheekily grounds the song not in Monáe’s sci-fi vision, but in the mundane world of everyday black experience. The group is not the Electrified Ladies, as Monáe’s mother thinks, but Electro Phi Beta, a black sorority whose party Monáe is en route to as the video begins. This opening minute blends a look at the material reality of young black women with wry honesty - note, in particular, the affectionate grin as Monáe leaves, shaking her head at her mother’s confusion - with a strange set of iconography that is at once retro (the car the Electro Phi Betas take to the party has an 8-Track) and cutting edge (Monáe snaps a picture of her sisters using a state-of-the-art smartwatch).

And this aesthetic blend continues through the whole video, which is a classic dance party video of people getting down at the party (complete with the Electro Phi Betas Emeritus, a wall of video screens featuring women not at the party but dancing along with the party, in reality a variety of Monáe’s collaborators) featuring a crowd of contemporary youth, primarily but not exclusively black, simply having a good time as more and more revelers pour in, including, towards the end, a group of lightsaber-wielding linedancers, all joyously grooving to the music and celebrating their bodies and sexualities and identities and lives.

The result is to blend the musical traditions that inform Monáe’s music with the real lives of people, especially black people in 2014 and her vision of a sci-fi future, which is tied implicitly to the digital technology of the current age. None of these are things Theodore Beale would approve of. And he certainly wouldn’t approve of blending them together in the name of, as the lyrics put it, “all the birds and the bees dancing with the freaks in the trees.” It’s a celebration of the weird, the marginal, and the new. Of everything that Theodore Beale hates. It is difficult to imagine how you would even engineer something better suited to annoying him than afrofuturist robots extolling the virtues of getting down. And it’s wonderful.

But perhaps best of all, it is completely unconcerned with the likes of Theodore Beale. It does not seek their praise, which it would clearly never get anyway. It does not seek their antagonism, although it surely receives it. It does not consider itself for their consumption or use, and does not care one way or the other what they make of it. It simply loves itself, and its ideas, and the joy of them, and invites us to love them too.

While far away on the Internet, the self-proclaimed voice of god squawks its disapproval, and the future draws closer by the day.

Comics Reviews (April 22nd, 2015)

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Theodore Beale has responded to yesterday's post. I'd link it and say not to read the comments, but honestly, why read the article. There's some other highlights on my Tumblr. Which I bet, by linking here, I'm going to get some fantastic asks to ignore soon.

Comics, from worst to best of what I voluntarily paid for via what a commenter on Theodore Beale's blog calls "e-begging on Patreon." (Which is still $2 off from a review on "High Sparrow" come Sunday.)

The Black Vortex: Omega

Man, I love the word "Omega" instead of issue numbers. Kitty Pryde as literal Manic Dark Cosmic Power Dream Girl. This should never have been thirteen issues long. It was preposterously dumb. But its resolution is at least interesting in a general sense of being a thing that will probably be retconned by Secret Wars anyway. 

Lazarus #16

A somewhat self-consciously clever interstitial issue to let Michael Lark catch up with the schedule. Fine, although I'm not sure it works satisfyingly after a self-consciously clever arc finale - Rucka's pop virtues are not quite so virtuosic as this requires. He's an album man, not a singles man. Nothing wrong with this issue, but not why this book is in my pulls either. 

Guardians of the Galaxy #26

I see we've caught up with Secret Wars. Which is, once again, unsettling more than exciting - this issue sets up a lovely premise. Then it ends by going into a series that at best puts that premise on hold for several months. I mean, I'm not saying I think it's going to suck, but I have to say, April is not doing wonders for my excitement on this series. In particular, I continue to think the pacing of Hickman's Avengers issues was wonky - the fact that there's no actual Secret Wars content coming out for the last few weeks is making the rest of Marvel feel disposable. There's no swagger or confidence to this. 

Chew #48

Chew continues its frustrating trend of being good enough, often enough that I don't drop it. 

All-New X-Men #40

This has generated some deserved controversy online over accusations of bisexual erasure. You can see, in the full issue, why Bendis thinks that accusation is misjudged. I'm very much unconvinced, simply because there's still nothing motivating the decision to make Iceman, as he rather awkwardly puts it, "full gay" as opposed to bisexual. There's nothing gained by having Iceman be gay instead of bi, and there's plenty of implication that bisexual people are just gays who lack conviction, which is a bullshit stereotype. 

In any case, the sense of momentum leading into Bendis's big X-finale is satisfying. 

The Unbeatable Squirrel Girl

Nobody is ever going to write a better line for Galactus than "Thanks, Tippy-Toe," except of course, for Ryan North, who writes numerous other lines of similar quality for Galactus in the course of his defeat at the hands of Squirrel-Girl. (This is not spoiling the ending, since the title of the book pretty much guarantees it.)
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